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Super Smash Bros. for Wii U/3DS

The final round of DLC is now available in Super Smash Bros. for Wii U and 3DS. Bayonetta and Corrin, along with the latest Mii Fighter outfits, can be purchased. Update 1.1.4 is also out now.

On Wii U, today’s update weighs in at 1153MB. The 3DS version takes up 3538 blocks of space, or 442MB.

Thanks to Brian for the tip.

Maintenance for a few Nintendo games will be taking place later today. Super Smash Bros. for Wii U and 3DS as well as Xenoblade Chronicles X will be affected.

Smash Bros. is up first, and will be experiencing maintenance at the following times:

– 4:50 PM PT (Wednesday) – 6:30 PM PT (Wednesday)
– 7:50 PM ET (Wednesday) – 9:30 PM ET(Wednesday)
– 12:50 AM in the UK (Thursday) – 2:30 AM in the UK (Thursday)
– 1:50 AM in Europe (Thursday) – 3:30 AM in Europe (Thursday)

And the schedule for Xenoblade Chronicles X:

– 5:50 PM PT (Wednesday) – 7:30 PM PT (Wednesday)
– 8:50 PM ET (Wednesday) – 10:30 PM ET(Wednesday)
– 1:50 AM in the UK (Thursday) – 3:30 AM in the UK (Thursday)
– 2:50 AM in Europe (Thursday) – 4:30 AM in Europe (Thursday)

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Nintendo has released new screenshots of Bayonetta and Corrin in Smash Bros., which we’ve rounded up below. The images include a first look at both characters in the 3DS version.

Update: We’re actually getting the two characters a bit earlier in North America! Bayonetta and Corrin are due out on February 3 in the states. The sixth wave of Mii Fighter costumes are also arriving at the same time. Note that this is February 4 in Europe.



Bayonetta and Corrin will release as the final DLC characters in Super Smash Bros. for Wii U and 3DS, director Masahiro Sakurai announced today. The news was just shared during the Niconico Championship held at Tokaigi 2016.

A match between Corrin and Bayonetta was also shown during the event. We have it below, along with two other videos from Nintendo.

In February, Nintendo will be bringing out Bayonetta and Corrin as the final DLC characters in Super Smash Bros. for Wii U/3DS. Both will actually be appearing during the Niconico Championship held at Tokaigi 2016. During the event, a demonstration battle that uses Bayonetta and Corrin will be shown.

The event itself starts at the following times, though it’s unclear when Bayonetta and Corrin are being featured:

– 5:15 PM PT (Saturday)
– 8:15 PM ET (Saturday)
– 1:15 AM in the UK (Sunday)
– 2:15 AM in Europe (Sunday)

You can watch the Niconico stream here. If you happen to miss the event, I’m sure a recorded version will show up soon after!

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In Super Smash Bros. for Wii U and 3DS, some changes were made to Wario. One of these includes the removal of the Shoulder Ram move. Masahiro Sakurai, director of Smash Bros., spoke about this in his latest Famitsu column.

Sakurai took on one reader question regarding the Shoulder Ram move in his piece, after a fan pointed out that he now uses a backhand punch instead. When asked about the change, Sakurai responded that they wanted to make Wario stronger. Shoulder Ram was a move that made him use his own body which is his hitbox to attack, making him easier to get hit. It had no range, and it was also difficult to push opponents off the cliff with it. Since Smash Attacks, especially the horizontal ones are moves that will decide the game, it was changed to make him stronger.

Sakurai added that if the team were to cling too much to reenacting the original moves, sometimes it wouldn’t be too interesting. He indicates that, ultimately, they prioritize the fun factor over adhering to the original series’ accuracy.

This week’s issue of Famitsu features several dual creator interviews. One of these has Smash Bros. director Masahiro Sakurai and well-known Square Enix developer Tetsuya Nomura conversing. As expected, the conversation was focused around Cloud’s appearance in Super Smash Bros. for Wii U/3DS.

Sakurai mentioned that roughly 25 percent to 33 percent of fan requests in terms of Final Fantasy characters in Smash were for Cloud. Although Sakurai felt “it would be impossible” to make this happen, he reached out in any case.

Here’s a notable excerpt from the discussion, courtesy of Source Gaming:

Nomura: When we first talked, I asked “are you sure you’re okay with Cloud?” He’s not a character from a new game, after all.

Sakurai: But on the other hand, if you think about who to add from Final Fantasy, it’s hard to come up with a choice that’s not Cloud. We could have used Terra or Bartz, protagonists in their own right, but I feel like there would be some people who wouldn’t know who those characters are.

This week’s episode of Nintendo Minute has gone live. In today’s episode, Kit and Krysta (along with some guests) try out some of the latest Smash Bros. DLC. Check out the full video below.

Last night, the People’s Choice Awards 2016 were held in at the Microsoft Theatre in Los Angeles, California. Most of the categories centered around television, movies, and music, but there was also an award handed out for “Favorite Video Game”.

So who picked up the win? That went to Super Smash Bros. for Wii U/3DS having beaten out Batman: Arkham Knight, Call of Duty: Advanced Warfare, Grand Theft Auto V, and Minecraft.

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