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Super Smash Bros. Ultimate

Update: We’ve now prepared a full translation of the column here.


Original: In early excerpts from this week’s Masahiro Sakurai column in Famitsu, the Super Smash Bros. Ultimate Director has shared some new insight on the development of Joker as a playable character, the logistics of his reveal, and briefly addresses online play.

Thanks to user BlackKite on Twitter, translations of this information has been made known. The tidbits are included below.

Super Smash Bros. Ultimate will soon be cycling in one of its regular Spirit Board events. Starting on December 28, Nintendo is kicking off a new theme focusing on Mario.

While active, you’ll be able to find more Spirits centered around the Mario franchise. Defeating them will also net you more rewards than usual.

The Mario-focused Spirit Board event in Super Smash Bros. Ultimate will last for five days.

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Masahiro Sakurai

In last week’s issue of Famitsu, the Japanese magazine shared a lengthy interview with Super Smash Bros. Ultimate director Masahiro Sakurai. A slightly longer version was then issued on the publication’s website.

During the interview, Sakurai commented on most major aspects of the game. This includes when development itself actually started, Spirits (including World of Light), the new fighters, online play and eSports, and what lies ahead for the future. We’ve prepared a full translation of the discussion below.

DenFamiNicoGamer was recently given the opportunity to speak with Super Smash Bros. Ultimate director Masahiro Sakurai. At one point of the discussion, Sakurai revealed that he wasn’t directly involved with character balancing for this game.

Siliconera translated the relevant portion of the interview. Here’s what Sakurai said on the subject:

Super Smash Bros. Ultimate brought in a bunch of guest composers to arrange tracks for the game. Among these was Hiroshi Yamaguchi, who works at PlatinumGames. Yamaguchi ended up arranging “The Map Page/Bonus Level” from Donkey Kong Country.

Yamaguchi reflected on contributing to Smash Bros. in a post on PlatinumGames’ website this week. He shared the following:

Super Smash Bros. Ultimate

A new update is now available for Super Smash Bros. Ultimate, which brings the game up to version 1.2.1. This is a rather small update, however the patch notes are pretty vague, only stating that “Several issues have been fixed to improve gameplay experience”. Based on the formatting for the previous patch notes, it seems like no individual characters received any changes in this patch. As such, replays are compatible with the previous version, 1.2.0. However, version 1.2.1 is required for online and local wireless multiplayer.

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The second Spirit Board event is now playable in Super Smash Bros. Ultimate. Here’s a description of the first part of the Fire Emblem Fest:

Spirits from the Fire Emblem series have set up camp on the Spirit Board!

Some of the spirits who appear in Part One of this may not appear in Part Two, and vice versa. Defeat these spirits to receive more Spirit Points than normal.

In Part One of this event, Legend-class spirits Caeda and Azura, and Ace-class spirits Eliwood and Eirika will each appear for a fixed time. Part Two of this event is scheduled to take place next month.

Part One only runs through December 23.

Super Smash Bros. Ultimate

We’ve shared plenty of news on the sales success of Super Smash Bros. Ultimate during the last couple of days, so let’s add another one to the pile, shall we? Japanese business newspaper Nikkei reports that worldwide sales for Super Smash Bros. Ultimate reached 5 million copies during its first week on the market. This includes both digital and retail copies. This lines up with Famitsu’s report that the game sold 1.2 million copies in Japan alone during its first week, the game becoming the fastest-selling Nintendo home console game of all time in Europe and Nintendo’s report that the game sold 3 million copies in the US in 11 days.

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Super Smash Bros. Ultimate

Much like in North America and Europe, Super Smash Bros. Ultimate is also making history in Australia. It’s been announced that the new Switch title is the fastest-selling Nintendo console game in Australian history. The game is also the fastest-selling eShop release.

Five out of the ten best-selling Nintendo home console releases have been on Switch, including Zelda: Breath of the Wild, Super Mario Odyssey, Pokemon: Let’s Go Pikachu / Eevee, and Super Smash Bros Ultimate. Smash sold 80% better than Super Mario Odyssey at launch while also beating the sales of Breath of the Wild and Mario Kart 8.

Nintendo has announced a second Spirit Board event for Super Smash Bros. Ultimate. Starting December 21, the “Fire Emblem Fest Part 1” promotion begins.

Naturally, the focus this time is Fire Emblem characters. Beating included characters will net you extra SP. Keep in mind that some spirits appearing in part 1 will change for part 2.

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