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Lots of site stuff to talk about again. Please bear with me!


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This post has been a looooong time coming. Since we put up the new version of Nintendo Everything towards the end of October, we’ve been working hard to bring in additional functionality/features as well as improvements. That’s finally been done, which is great, since this all nearly killed me. Let me talk about what’s new!

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All sorts of interesting information has been emerging from the Fire Emblem 25th anniversary book. Among other things, there’s an interview with Smash Bros. director Masahiro Sakurai, which has him reflecting on the appearance of Fire Emblem characters in the series. He spoke about how Marth and Roy made it in, shared a story about re-recording Roy’s lines, and plenty more. He also commented on those who wish to see him work on an entirely new game, and noted that DLC for Smash Bros. Wii U/3DS is ending soon.

We’ve picked out some tidbits and quotes from the interview below. You can read the full translation over on Source Gaming.

– Sakurai wanted to include Marth since Smash Bros. on the N64
– The hidden characters in that game were made “only on the premise of being able to reuse some movements and parts of the models of pre-existing characters”, so Marth didn’t make it
– Sakurai wanted Marth in to represent Fire Emblem and have more variety with sword-wielding characters
– Roy came up while thinking about clone characters for Melee, and his game was in development at the time
– Roy’s design from Melee was more of a suggestion, and many of his aspects were redone
– Counter moves for the Fire Emblem characters comes directly from the Fire Emblem games
– There were difficulties in trying to include Marth (such as how he never appeared overseas), but Sakurai pushed to have him in
– Discussion and internal disputes when it came to Roy
– Sakurai met with Nintendo of America while working on the game, and there was talk about removing Roy
– NoA said he’d be fun, so Roy was left in

On the selection process for the Fire Emblem characters in Smash Bros. Wii U/3DS…

Next week, Drill Dozer will be available on the Japanese Wii U Virtual Console. There’s an interesting feature packed in with this particular release. Just like on the Game Boy Advance, rumble will be supported. It’s quite neat that Nintendo ended up including the functionality!

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Game Informer has put up a new interview with Zelda: Tri Force Heroes director Hiromasa Shikata and Zelda series producer Eiji Aonuma. During the discussion, the two developers commented on things like using the same engine as A Link Between Worlds, the cut Emperor’s New Clothes costume, and more.

Continue on below for excerpts from the interview. You can read the full thing here.

Hyrule Warriors Legends was featured in a live stream earlier today. We saw a number of elements, including Linkle’s story. Reddit user solarsaturn9 posted a translation of the opening cinematic and the narrative before Linkle’s first battle, which gives insight into the character’s story. Head past the break to read it in full.

Hyrule Warriors Legends was showcased during a live stream event today. A recording can be found below, which shows off things like Linkle, the My Fairy system, and the Great Sea Adventure Mode map.

Very shortly, Splatoon will be adding yet another weapon. Nintendo has plans to make the Zink Mini Splatling tonight in North America, which is tomorrow for those of you in Europe.

Here’s when it’ll be going live:

– 7 PM PT
– 10 PM ET
– 2 AM in the UK
– 3 AM in Europe


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Koei Tecmo has released a lengthy new trailer for Hyrule Warriors Legends. Check it out below.

Update: GamesBeat’s report has been updated. The author made an error, and actually meant amiibo. So to clarify: over 11 million amiibo have been sold in just the United States (not worldwide).


We have an extra piece of information stemming from this month’s NPD report. Nintendo has confirmed that sales of the Wii U have surpassed 11 million units. Now, even though the news comes as part of the November NPD results (which are US-focused), that figure should be worldwide.

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NPD Group has released a listing of the top ten best-selling games in the U.S. for the month of November 2015. The results can be found below.

1. Call of Duty: Black Ops III (Xbox One, PS4, 360, PS3, PC)
2. Fallout 4 (PS4, Xbox One, PC)
3. Star Wars: Battlefront (PS4, Xbox One, PC)
4. Madden NFL 16 (PS4, Xbox One, 360, PS3)
5. NBA 2K16 (PS4, Xbox One, 360, PS3)
6. FIFA 16 (PS4, Xbox One, 360, PS3)
7. Need For Speed (PS4, Xbox One)
8. Halo 5: Guardians (Xbox One)
9. Assassin’s Creed: Syndicate (PS4, Xbox One, PC)
10. Just Dance 2016 (Wii, Wii U, 360, Xbox One, PS4, PS3)

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