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Xenoblade Chronicles X

Famitsu has a big update on Xenoblade Chronicles X this week. There’s a total of ten pages dedicated to the game, including an interview with director Tetsuya Takahashi.

The following information has leaked out of Famitsu thus far:

– Mira is 400km^2, which is 5 times the size of Xenoblade’s world
– Takahashi’s final check play time was over 300 hours
– “Union” Sound; something like factions for quests
– There are 8 of them, and you can join any of them, and change them depending on your goal
– PATH FINDER, COLEPEDIAN, INTER CEPTOR, LAND BANK, AVALANCE, ARMS, TESTAMENT, COMPANION
– Nagi (Takayuki Sugou): Former Captain of the White Whale and current Military Chief in the Autonomous Government of New Los Angeles
– Guin (Yuichi Nakamura): Worked in the same division as Elma and Irina on Earth; was their subordinate
– Many options for player avatar customization
– Kunihiko Tanaka did the preset avatar designs
– Some famous voices actors providing their voice as options for the avatar, will be announced on the Xenoblade homepage later
– GamePad shows character locations, quest locations
– Warp to previously visited areas on the GamePad
– The use of ‘X [Cross]’ has implications for the online functionality
– Not a standard online game, more ‘loosely connected’
– About 90 songs in the game
– Xenoblade had 1 vocal song at the end, but Xenoblade X has many vocal songs (many for an RPG)
– Sawano involved in all aspects of music
– Battles are faster paced, more-actiony than Xenobalde
– Differentiates close and distant attacks
– No healers
– Healing done with new system called ‘Soul Voice’
– 4-player party
– You control 1 character, the AI controls the rest
– More unique monsters and equipment than Xenoblade
– Xenoblade was a traditional RPG, whereas Xenoblade X is an open world RPG
– Xenoblade was linear despite having big world
– Xenoblade X you will get quests from different places and have more freedom

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Today’s Xenoblade Chronicles X Twitter update was again written by producer Shingo Kawabata, and not Tetsuya Takahashi. Kawabata touched a bit on the game’s sound effects.

In the messages, it’s mentioned that Xenoblade Chronicles X uses an extensive amount of sound effects. They were produced by Sound Racer and Shojiro Nakaoka. Both parties will also be responsible for the international version of the game.

On another note, Takahashi visited Enterbrain a few hours ago. That likely means Xenoblade Chronicles X will be featured in an upcoming issue of Famitsu.

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Xenoblade Chronicles X producer producer Shingo Kawabata handled today’s Twitter update, in which he briefly talked about the game’s voice cast.

Here’s what was shared:

“I wasn’t really informed of this, but it seems we’re planning on updating the official site every week. I wonder if we’ll be all right? Then again, Nomura and the web design staff are extremely motivated, so I’m sure they’ll work hard for your sake.”

“As we present our characters, we’re also revealing the people that have lent us their voices. We’ve managed to acquire an outstanding cast, so you can look forward to hearing their work. As there was such a large amount of text, recording [the voices] took a lot of work, but the entire cast was exceptionally professional. The end result, of course, is perfection.”

Just in case you’re wondering, here’s the voice cast for Xenoblade Chronicles X:

Elma – Houko Kuwashima
Lynlee – Mariya Ise
Tatsu – Daisuke Sakaguchi
Irina – Nao Takamori
Van Damme – Tessho Genda

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Monolith Soft updated Xenoblade Chronicles X’s website today with another two character profiles. We’re introduced to Irina as well as Van Damme.

Irina belongs to the private military organization known as “BLADE”. She worked for Elma when she was a part of the United Government Special Operations Unit, which is otherwise known as “Doll Corps”. Irina eventually became a member of BLADE, but even now idolizes Elma as she holds her to the highest esteem. Though she has a strong-minded and frank personality, Irina has a strong sense of duty to protect the people of Planet Mira. Monolith says of the character: “The BLADE member with an overflowing sense of duty”.

Van Damme is a commanding officer of BLADE, with the slight flaw of being sarcastic. He used to work as chief engineer aboard the immigration ship “White Whale”. He is broadminded and overbearing regardless of who he talks to, with his sarcasm as the flaw in the crystal.

A few more updates landed on the Japanese Xenoblade Chronicles X Twitter account today. This time around, we get to hear from the game’s producer.

Check out the translated tweets below:

This is a sudden introduction, but nice to meet you. My name is Kawabata and I work as Xenoblade X’s producer. From now on, Monolith staff other than Takahashi will be using this account to send out Tweets to you all, with me taking the lead.

Counting, it’s been about 5 years since Xenoblade’s release meaning you’ve all been waiting for a long time, but, speaking honestly, it feels like a long time even for those of us working here. On top of that, we’re also well underway with localization work, too.

However, I believe we have created something that you will feel was well worth the wait, so I hope you can remain patient for the game’s release a little while longer.

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Xenoblade Chronicles X now has a Japanese release date. During today’s Nintendo Direct, it was announced that the game will ship on April 29. It remains on track for 2015 in the west.

Soraya Saga has re-tweeted the news regarding tomorrow’s Nintendo Direct. You know what that means! We should be getting an Xenoblade update tomorrow. Some may have expected this, but it’s nice to receive an additional indication in any case.

We may actually receive some news about two Xenoblade games. Nintendo could have a thing or two to say about Xenoblade Chronicles X for Wii U as well as the port of Xenoblade Chronicles for New 3DS.

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Today’s Xenoblade Chronicles X Twitter update once again comes from director Tetsuya Takahashi. He (very) briefly touches on the game’s music – specifically composer Hiroyuki Sawano.

Here’s the latest from Takahashi:

“I was thinking of discussing a new topic today, but… Mr. Sawano, thank you for inviting me to your year-end party. I had a great time there.”

“And so, let me talk about the composer, Mr. Hiroyuki Sawano. I’ve long been a big fan of Mr. Sawano’s, and fervently suggested (almost insisted?) that we ask him to compose for this game no matter what.”

“He and Mr. [Yasushi] Horiguchi, from his company Legendoor, are both open-hearted and we were able to have a frank discussion regarding our requirements.”

“Of course, the compositions are wonderful and I’m very glad we asked Mr. Sawano [to come aboard]. As a fan, I look forward to the soundtrack CD that will eventually be released.”

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Fans have put together a comparison of Xenoblade Chronicles X, showing the improvements from the E3 2014 footage and November 2014 footage. We see things like improved textures, UI modifications, and a change to the logo itself.

View all of the comparisons below:

We also have a pair of GIF comparisons:


Thanks to uPadWatcher for the tip.

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