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Tecmo restarted Rygar port after disastrous results, costed a ton

Posted on September 5, 2008 by (@NE_Brian) in News, Wii

Rygar on Wii doesn’t seem to be dead. New screenshots of the port surfaced a few days back which gives a pretty good indication that Tecmo hasn’t abandoned the project. What about the long delay, though? 1UP’s James Mielke has written a blog post which explains why Rygar has not already been released on the Wii. Believe it or not, the port has given Tecmo huge trouble. The company essentially had to retool the entire project after initial “disastrous results.”

“But both companies [Koei and Tecmo] are legendary for their cheapness (see: Tecmo’s repurposing of a 5 year-old PS2 game — Rygar — as a $500,000 quickie port to the Wii, a project which proved so disastrous and unportable that Tecmo had to go back to the drawing board with it, at nearly three times the cost of what they were trying to achieve in the first place).”

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