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The Death of “Secretive” Games - How ‘A Boy and His Blob’ and ‘Black Ops 2’ are keeping a sinking style afloat
The birth of the internet has brought about the death of “secretive” game design, but what is it, and can a few developers keep it on life support long enough for a resurgence? Author: Austin It might be the most common legitimate complaint among game-players this side of DLC being exploited to high heaven: Games nowadays are just too easy....
Austin