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THQ: Nintendo “really wanted” Saints Row to appear on 3DS, doesn’t want the system “to feel like a kiddie platform”

Posted on June 29, 2010 by (@NE_Brian) in 3DS, News

This information comes from THQ Core Games VP Danny Bilson…

“Nintendo really wants to launch with a very balanced portfolio. They really don’t want it to feel like a kiddie platform. They were very clear: they really wanted Saints Row on it. Now, we know how those go sometimes: sure, the first party wants it, but is it really going to work? The interesting thing about the game is we were already making it. We were already making it as our Xbox Live game and in 3D also. It’s designed for 3D already. So the 3DS version is an incremental cost. It’s not a big startup cost. Anything in a transmedia play has a column called marketing in it. It’s also a marketing tool. So how does that game model for us? I believe it will do great, especially if Nintendo is going to go mature and really do a big mature campaign on it. It’s a killer game. It’s got all the weird humor of Saints Row, and also its existence is part of the marketing plan to sell Saints Row 3. Also, all these games have hooks where, if you play it, it unlocks things in Saints Row 3. If you play Saints Row 3, it will unlock things in the 3DS game or the Xbox Live game. I don’t know if I was clear about that, but all of our extension properties all connect and unlock things in each other.”

We’ve heard a few times now that Nintendo is looking to change their image with the 3DS. With franchises like Saints Row and Resident Evil, it won’t be as easy to claim that Nintendo’s portable isn’t producing games for the hardcore audience.

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