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Update on Rime’s technical hitches on Switch

Posted on December 24, 2017 by (@NE_Brian) in News, Switch

The general reception for Rime has been positive, but the Switch version specifically could use some work. From a technical perspective, the game could run better with an improved frame rate and resolution.

Thankfully, the team is aware of the “hitches” players have reported on Switch and are investigating the issues. A post on the official forums states that “some aspects of the game are beyond a patch-level fix, but there are changes that can be made to improve some elements.” Currently the plan is to update players on the direction the developer will be taking in January.

Here’s the full status update:

Last month we shared that our teams were aware of the FPS, resolution and hitches players were facing on the Switch version of RiME. We committed to investigate these issues further, and to explore what our next steps might be. We wanted to let you know our teams have been continuing to research potential solutions for some of these issues. To be clear, some aspects of the game are beyond a patch-level fix, but there are changes that can be made to improve some elements.

That being said, we have not determined our path yet. Right now we’re facing a balancing act, as improvements in some areas may have issues in other areas. As such, we’re still investigating the best balance. We will be providing you with our direction in January, so please keep an eye on social media for that announcement.

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