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Wargroove details its weather system

Posted on May 11, 2018 by (@NE_Brian) in News, Switch eShop

Did you know that Wargroove has a weather system? That’s the focus of a new blog post that went up on the official website this week. Programmer Krakauer provided some in-depth information about the feature.

Here’s the full rundown:

The first feature I’ve been working on is Wargroove’s weather system! Weather adds a degree of unpredictability to each battle. Will favourable winds give you that extra push you need to reach an enemy, or will a blizzard bog your units down in snowdrifts? Weather forces commanders to think on their feet when conditions change.

Each map can have three weather types: sunnywindy, and severe. Severe weather is based on the map’s biome, and can be rain, snow, or sandstorms. These effects can also be disabled in multiplayer.

Weather can affect each commanders’ units with bonuses or penalties to their stats.  Wind lets boats move further, archers shoot more distant targets, and flying units do more damage. Severe weather has the opposite effect, slowing down the battle as the storm rages.

We’re currently still testing these, so there may be some tweaks in the final game, but we’re excited to see how this changes up your gameplay!

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