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Wolfenstein II narrative designer says adding multiplayer would “dilute” the storytelling

Posted on October 24, 2017 by (@NE_Brian) in News, Switch

Wolfenstein II: The New Colossus

Wolfenstein II is strictly a single-player game. Keeping in line with many titles Bethesda publishers, a multiplayer mode is not included.

MachineGames’ narrative designer Tommy Tordsson Björk spoke about the decision to keep Wolfenstein II focused on single-player with GamesIndustry. He told the site that the team merely wanted to create “a really good single-player game”, and forcing multiplayer “would just dilute it all.

Björk said:

“The only way we can create these super immersive narrative experiences is if we can solely focus on the single-player. Having a multiplayer component in this work process would just dilute it all. That’s the danger if you try to do two things at once.”

“We just keep our heads together, and focus on making a really good single-player game… Doing our thing is what makes the game great.”

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