{"id":102513,"date":"2012-10-19T11:00:33","date_gmt":"2012-10-19T15:00:33","guid":{"rendered":"http:\/\/nintendoeverything.com\/index.php\/?p=102513"},"modified":"2012-10-19T16:30:51","modified_gmt":"2012-10-19T20:30:51","slug":"wii-u-can-support-at-least-one-wireless-headset-maybe","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/wii-u-can-support-at-least-one-wireless-headset-maybe\/","title":{"rendered":"Wii U can support at least one wireless headset… maybe"},"content":{"rendered":"
Update: <\/strong>Or maybe not. This is getting complicated again!<\/p>\n As NE reader Jake directed to us, PDP said<\/a><\/b> the following about their afterglow headsets:<\/p>\n “Afterglow wireless headsets are compatible with Wii U. If the game chat utilizes the USB port of the Wii U console then the AG headset can receive the chat audio wirelessly. If the chat audio is directed through the 3.5mm audio jack on the Wii U pad then user can plug in the provided chat\/game audio cable. It depends on how the game \/ chat audio is designed.”<\/strong><\/p>\n So it looks like this will be another game-by-game basis thing again. With Black Ops II, wireless chat won’t be possible since it uses the the 3.5mm jack. As far as other games go? Guess we’ll have to wait until the console is actually out to know for sure. But it looks like it will certainly be able to work with a wired connection, and some games may be able to take advantage of the headset wirelessly. <\/p>\n