{"id":153166,"date":"2014-03-19T15:21:44","date_gmt":"2014-03-19T19:21:44","guid":{"rendered":"http:\/\/nintendoeverything.com\/?p=153166"},"modified":"2014-03-19T15:21:44","modified_gmt":"2014-03-19T19:21:44","slug":"gdc-2014-turn-new-leaf-animal-crossing-photos-details","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/gdc-2014-turn-new-leaf-animal-crossing-photos-details\/","title":{"rendered":"GDC 2014 – “How to Turn a New Leaf at the Animal Crossing” photos and details"},"content":{"rendered":"
Animal Crossing: New Leaf director Aya Kyogoku and producer Katsuya Eguchi just wrapped up a postmortem for the game at GDC 2014 a short while ago. You can find photos from the event above, and some information shared during the session below. <\/p>\n
– Ms Ayogoku was the first female game designer at Nintendo EAD when she started just a few years ago
\n– She emphasizes that we need more female developers in the industry
\n– Nearly 50% of the Animal Crossing: New Leaf team was female – co-director Aya Kyogoku
\n– Big success on New Leaf – it saw shortages in Japan
\n– Suggests development was “smooth sailing” but it wasn’t without challenges
\n– After the Wii version, New Leaf had to address series fatigue
\n– Therefore the team remembered its core: “Animal Crossing is a communication tool”
\n– Like the Zelda team, Animal Crossing: New Leaf rethought the series’ conventions
\n– Communication was the common thread. It’s its core
\n– New Leaf didn’t have 11th hour stress at the end of development due to subdued pace
\n– In-game events helped team mood
\n– Aya Kyogoku recommends New Leaf to other developers if working on their games becomes too stressful
\n– The team communicated and celebrated with each other during development using themes from the game
\n– No matter your role, #ACNL team members were free to contribute new ideas for characters, furniture, etc
\n– 7.38 million units sold worldwide to date<\/p>\n
Source 1<\/a>, Source 2<\/a>, Source 3<\/a>, Source 4<\/a><\/p>\n","protected":false},"excerpt":{"rendered":" Animal Crossing: New Leaf director Aya Kyogoku and producer Katsuya Eguchi just wrapped up a postmortem for the game at GDC 2014 a short while ago. You can find photos from the event above, and some information shared during the session below. – Ms Ayogoku was the first female game designer at Nintendo EAD when she started just a few…<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[53,11],"tags":[658,1532,1533,561,42],"class_list":["post-153166","post","type-post","status-publish","format-standard","hentry","category-3ds","category-news","tag-animal-crossing-new-leaf","tag-aya-kyogoku","tag-gdc-2014","tag-katsuya-eguchi","tag-top"],"jetpack_publicize_connections":[],"yoast_head":"\n