{"id":446863,"date":"2016-10-02T02:30:18","date_gmt":"2016-10-02T06:30:18","guid":{"rendered":"http:\/\/nintendoeverything.com\/?p=446863"},"modified":"2016-10-02T00:16:08","modified_gmt":"2016-10-02T04:16:08","slug":"a-few-more-nes-classic-edition-details-wii-u-virtual-console-comparison-images","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/a-few-more-nes-classic-edition-details-wii-u-virtual-console-comparison-images\/","title":{"rendered":"A few more NES Classic Edition details, Wii U Virtual Console comparison images"},"content":{"rendered":"

We heard more about the NES Classic Edition towards the end week through a new announcement from Nintendo<\/a><\/b>. In the meantime, various outlets have also been sharing some hands-on impressions with some additional details.<\/p>\n

Here’s a roundup of information from various outlets:<\/p>\n

– Each game keeps its original presentation quirks (Ex: blank line on the left of screen in Mario Bros. 3)
\n– Press the reset button to visit the Home Menu
\n– Option to reduce screen burn-in
\n– Auto-shudown setting
\n– 8 languages
\n– English, French, German, Spanish, Italian, Netherlands, Portuguese, and Russian
\n– Demo screensaver mode that shows a tug of war between Mario and Luigi if you leave it idle
\n– You’ll also see big pixel-art versions of characters
\n– Games run both brighter and sharper than on the Wii U Virtual Console
\n– No option to stretch games to fill a widescreen
\n– Option dims the screen after a certain amount of idle time
\n– Legal notices included
\n– Legal notices mentions an open-source license
\n– Nintendo didn’t say what’s in the machine, what emulator it’s running
\n– A little “lock” icon is on the four save slots
\n– This lets you lock the saved game in place so someone else can’t save their game on top of it<\/p>\n

Lastly, we’ve attached some images comparing the NES Classic Edition to the Wii U Virtual Console below. <\/p>\n

\n\n \t\t\n\t\t\t\t