{"id":458598,"date":"2016-12-10T16:29:46","date_gmt":"2016-12-10T21:29:46","guid":{"rendered":"http:\/\/nintendoeverything.com\/?p=458598"},"modified":"2016-12-10T16:29:46","modified_gmt":"2016-12-10T21:29:46","slug":"new-universal-theme-park-patents-could-tie-in-to-mario-kart-donkey-kong-attractions","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/new-universal-theme-park-patents-could-tie-in-to-mario-kart-donkey-kong-attractions\/","title":{"rendered":"New Universal theme park patents could tie in to Mario Kart, Donkey Kong attractions"},"content":{"rendered":"
Universal Studios filed a series of patents between October and November. Five in total were secured, but we’re interesting in two of them in particular, as they could be connected to the company’s partnership with Nintendo.<\/p>\n
Orlando Business Journal discovered the various patents. The drift racers and boom coaster filings have potential of being related to Mario Kart and Donkey Kong respectively.<\/p>\n
Orlando Business Journal writes:<\/p>\n
Drift racers: A two-rider, car-based amusement racing attraction with the ability to simulate drifting sensations. Two passengers, who could be in time\/points competition with another car, will have control over some aspect of their ride vehicle: The driver would have a steering wheel and an acceleration and brake pedal to control the turning\/drifting of the vehicle and speed; the rear passenger would have a control interface with buttons that could control the vehicle or bounce the ride vehicle, provide a boost to the vehicle during the race or affect the performance of another ride vehicle on the track, said the patent. For any Nintendo fan, that description brings to mind the video game company’s popular Mario Kart game series. In one version of the series, called Mario Kart: Double Dash, each car had two racers \u2014 including a driver and a rear passenger \u2014 who controlled the use of items during the race that could impact their car or others in the race.<\/p>\n
Boom coaster: This is a unique arm that would attach to a ride vehicle to help enhance rides that appear to be on a track system, but are actually controlled by a separate arm. For example, the arm could be C-shaped connected to a secondary hidden track underneath the track guests see. As a result, rides that have story element breaks in the track \u2014 say like an upcoming jump from one track to another \u2014 could cause suspense. “Because the passenger may believe that the simulated ride surface controls a path of the passenger vehicle, the passenger may fear or anticipate that the passenger vehicle may crash or otherwise incur damage as a result of the elevated gap,” said the patent. This has many fans thinking it could also be related to Nintendo via the Donkey Kong Country video game series, which features areas with cars traveling through dangerous mines filled with jumps, dips and turns.<\/p><\/blockquote>\n
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