{"id":540919,"date":"2018-04-04T17:00:28","date_gmt":"2018-04-04T21:00:28","guid":{"rendered":"https:\/\/nintendoeverything.com\/?p=540919"},"modified":"2018-04-04T17:00:28","modified_gmt":"2018-04-04T21:00:28","slug":"choice-provisions-details-runner3s-retro-challenges-the-game-within-the-game","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/choice-provisions-details-runner3s-retro-challenges-the-game-within-the-game\/","title":{"rendered":"Choice Provisions details Runner3’s Retro Challenges, the-game-within-the-game"},"content":{"rendered":"

For the first couple of entries in the Runner series, Choice Provisions implemented Retro Challenges. For Runner3, the team is taking this aspect a step further.<\/p>\n

Choice Proivisions fully explained what to expect from Retro Challenges in Runner3 through a new blog post shared today. Here’s the full rundown:<\/p>\n

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Those of you who played BIT.TRIP RUNNER and\/or Runner2 are likely familiar with our Retro Challenges. In BIT.TRIP RUNNER, they had an Atari 2600-inspired visual style (similar to that of Pitfall!). In Runner2, we modernized\u2014relatively speaking\u2014by giving them more of an 8-bit look. Now, what do you think the logical progression would be here? If you guessed \u201c16-bit,\u201d you\u2019re wrong. Furthermore, shame on you. If you guessed \u201cgraphics inspired by the classic works of Friz Freleng and Hanna-Barbera,\u201d you\u2019re 100% correct and you should be proud of yourself.<\/p>\n

The frog-leap forward in visual style isn\u2019t even the biggest change we\u2019ve made to the Retro Challenges, if you can believe it. As alluded to in previous posts, players will also have free movement of CommanderVideo! After much coaxing and some good old-fashioned bribery, we convinced the Commander to allow us to turn the Retro Challenges portion of Runner3 into a more traditional platformer experience. You can still run to the right\u2014he\u2019s very good at that\u2014but now you also have the option of running left! Oh, and if you keep your grubby paws off the controls entirely, you\u2019ll come to a complete halt. It\u2019s incredible, right? Surely we\u2019re the first developers to think of this.<\/p>\n

I previously referred to the Retro Challenges as the-game-within-the-game because each regular level in Runner3 has a Challenge associated with it. This makes for 27 Retro Challenges in total, not to mention the three bosses you\u2019ll have to defeat in order to progress. Every level is home to five mysterious \u201cGildan Coins,\u201d which in turn can be used on costumes, capes and accessories. A Gildan amounts to $47,910 in US currency, so you can expect to pick up some pretty choice rewards with them. Let\u2019s just say the thread count on those capes is preeeeetty darn high.<\/p><\/blockquote>\n

We have a few screenshots of the Retro Challenges below. <\/p>\n\n\n \t\t\n\t\t\t\t