{"id":565497,"date":"2018-08-13T08:09:08","date_gmt":"2018-08-13T12:09:08","guid":{"rendered":"https:\/\/nintendoeverything.com\/?p=565497"},"modified":"2018-08-13T08:09:08","modified_gmt":"2018-08-13T12:09:08","slug":"donkey-kong-country-designer-shows-early-kremling-concepts-king-k-rool-included","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/donkey-kong-country-designer-shows-early-kremling-concepts-king-k-rool-included\/","title":{"rendered":"Donkey Kong Country designer shows early Kremling concepts, King K. Rool included"},"content":{"rendered":"

Donkey Kong Country designer Gregg Mayles is back again with more insight into the early days of the game’s development. Earlier today, Mayles shared some art of early Kremling concepts, including “the origins of a far more serious and tough-looking” King K. Rool who went by “Krudd”. Also planned at one point was a military theme, though that was dropped in the end.<\/p>\n

Below is the concept art:<\/p>\n

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