{"id":585293,"date":"2018-11-28T22:10:16","date_gmt":"2018-11-29T03:10:16","guid":{"rendered":"https:\/\/nintendoeverything.com\/?p=585293"},"modified":"2018-11-28T22:10:16","modified_gmt":"2018-11-29T03:10:16","slug":"super-neptunia-rpg-skills-and-abilities-details","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/super-neptunia-rpg-skills-and-abilities-details\/","title":{"rendered":"Super Neptunia RPG – skills and abilities details"},"content":{"rendered":"
Super Neptunia RPG has received a new batch of details covering skills and abilities. We’ve rounded up the information below, courtesy of Gematsu<\/a>.<\/strong><\/p>\n <\/p>\n Skills<\/strong><\/p>\n – These are are attack techniques that can be used by characters for each formation Skill Set<\/strong><\/p>\n – In order to use skills in battle, it is necessary to set them in advance Abilities<\/strong><\/p>\n – Use these to power-up and support characters Ability Set<\/strong><\/p>\n – Spend “Ability Points” to set abilities
\n– Use skills by equipping items that grant skills or learning a skill itself
\n– By equipping an item that grants a skill, you will be able to use that skill
\n– The more you battle and win, the more experience points that equipped item will gain
\n– When you meet a certain value, you will be able to learn that skill and set it without having the item equipped
\n– Skills granted by the \u201cWooden Sword\u201d include Area Edge, Mytra, Drain Edge
\n– Area Edge: Deals physical damage to all enemies
\n– Mytra: Deals unattributed magic damage to all enemies
\n– Drain Edge: Deals physical damage to one enemies and recovers five percent of maximum HP<\/p>\n
\n– The skills you can set vary depending on the formation
\n– (1) Selected Character (the character whose skills you wish to modify): You can switch between characters with the L1 and R1 buttons
\n– (2) Formation
\n– (3) Skills set for the chosen character
\n– (4) Skills that can be used in each formation
\n– (5) Skill details
\n– The skills that can be set for each formation have already been decided
\n– Skills for Strike Formation, Magic Formation, Heal Formation, Support Formation, and Mix Formation<\/p>\n
\n– Abilities are attached to equipment (weapons, armor, and accessories), and can be set by mastering that equipment or learning the ability
\n– HP Bonus: Increases maximum HP by 10 percent
\n– Darkness Prevention: Prevents darkness (which lowers your accuracy rate)
\n– Auto-Wall: Produces a wall at the start of battle (increases defense against physical attacks)<\/p>\n
\n– Ability Points will return to you when you remove an ability
\n– Ability Points will increase as you level up
\n– By equipping an item that grants an ability, you can set that ability
\n– The more you battle and win, the more experience points that equipped item will gain
\n– When you meet a certain value, you will be able to learn that ability and set it without having the item equipped<\/p>\n