{"id":617275,"date":"2019-06-19T21:47:49","date_gmt":"2019-06-20T01:47:49","guid":{"rendered":"https:\/\/nintendoeverything.com\/?p=617275"},"modified":"2019-06-19T21:55:17","modified_gmt":"2019-06-20T01:55:17","slug":"sega-ages-space-harrier-gets-first-details-and-screenshots","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/sega-ages-space-harrier-gets-first-details-and-screenshots\/","title":{"rendered":"SEGA Ages Space Harrier gets first details and screenshots"},"content":{"rendered":"

The first details and screenshots are in for SEGA Ages Space Harrier. We’ve rounded up everything below, courtesy of Gematsu<\/strong><\/a>.<\/p>\n

<\/p>\n

Overview<\/strong><\/p>\n

– Retains the appeal of the arcade version while also including the additional features of the 3DS version, such as widescreen support, the addition of the home console version-exclusive final boss Haya Oh, etc.
\n– Wallpaper and CRT-style screen display that mimics the atmosphere of an arcade cabinet
\n– The new game mode \u201cKomainu Barrier Attack\u201d has also been added<\/p>\n

New Mode: Komainu Barrier Attack<\/strong><\/p>\n

– New mode
\n– Komainu, who normally provides protection for the Stage 17 boss Wi Wi Jumbo, for some reason provides protection for Harrier throughout the game instead
\n– Komainu creates a barrier around Harrier\u2019s left and right sides to protect him
\n– With the exception of bullets, the barrier protects Harrier from all enemies and obstacles
\n– Now you can proactively destroy obstacles and invincible enemies like Binzubins by ramming into them, which normally had to be avoided other than when riding Uriah
\n– Of Komainu himself is attacked, the barrier will disappear for a fixed period of time<\/p>\n

The Arcade Atmosphere Somewhat Returns with Joystick Controls<\/strong><\/p>\n

– “Joystick Mode” included
\n– Hold the Joy-Con vertically to reproduce the joystick-based controls of the arcade version<\/p>\n\n\n \t\t\n\t\t\t\t