{"id":632822,"date":"2019-09-22T15:25:08","date_gmt":"2019-09-22T19:25:08","guid":{"rendered":"https:\/\/nintendoeverything.com\/?p=632822"},"modified":"2019-09-22T15:25:08","modified_gmt":"2019-09-22T19:25:08","slug":"prototype-ultra-64-controller-found-in-the-wild-new-photos","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/prototype-ultra-64-controller-found-in-the-wild-new-photos\/","title":{"rendered":"Prototype Ultra 64 controller found in the wild, new photos"},"content":{"rendered":"
During the early days of the N64’s development, Nintendo referenced the console under its code name Ultra 64. Now all of these years later, a prototype controller has been found in the wild and taken apart.<\/p>\n
Video game preservationist Shane Battye shared his findings on Twitter. We have the following information and photos from his discovery:<\/p>\n
<\/p>\n
– It houses a thumbstick significantly different to the final retail version
\n– First appeared in a black and white press release photo alongside the Ultra 64 back in 1995
\n– Connector isn’t a normal N64 plug; it\u2019s an RJ-11 connector
\n– This ‘prototype’ controller is also a ‘development’ controller intended to be used with SGI Indy workstations with u64 development boards
\n– Small Z-trigger button
\n– The board is close to retail but shape and mount points slightly different
\n– A\/B positions are reversed (although aren’t externally)
\n– The cable has the familiar three wire layout to a blue 4p header
\n– The thumbstick is broad, shallow cup-shaped and has a circular range of motion with directional indicator markers on the shroud
\n– The mechanism is familiar but it doesn\u2019t come apart like a retail stick
\n– The stick itself is anchored by cross positioned shafts, unlike the retail it doesn\u2019t just pop out on opening<\/p>\n