{"id":801959,"date":"2023-03-29T21:10:12","date_gmt":"2023-03-30T01:10:12","guid":{"rendered":"https:\/\/nintendoeverything.com\/?p=801959"},"modified":"2023-03-29T21:10:12","modified_gmt":"2023-03-30T01:10:12","slug":"master-detective-archives-rain-code-details-early-areas-mystery-solving-elements-reasoning-death-match","status":"publish","type":"post","link":"https:\/\/nintendoeverything.com\/master-detective-archives-rain-code-details-early-areas-mystery-solving-elements-reasoning-death-match\/","title":{"rendered":"Master Detective Archives: Rain Code details early areas, mystery-solving elements, Reasoning Death Match"},"content":{"rendered":"

Today, Spike Chunsoft shared new details about its lucid-noir detective adventure Master Detective Archives: Rain Code<\/a><\/strong>, covering areas players will visit early in the game, mystery-solving elements, and the basics of the Reasoning Death Match. We also have new screenshots.<\/p>\n

Here’s the full rundown:<\/p>\n

<\/p>\n

Areas to Explore in Kanai Ward Early On<\/strong><\/p>\n

Kamasaki District<\/span>
\n<\/strong>
\nThe liveliest, most bustling area in Kanai Ward. Many people reside here, and a variety of shops and stalls line the streets. It\u2019s characterized by a very large number of stairs and pedestrian bridges, making it look like a multi-story structure. There\u2019s also an underground passage leading to the riverbank.<\/p>\n

Sun & Moon Hotel. A hotel in Kamasaki District. It\u2019s a magnificent building, but seldom has customers because of the city\u2019s isolation. Guests are rarely seen other than the Master Detectives.<\/p>\n

Riverbank<\/span>
\n<\/strong>
\nA riverbank of the large river running through Kanai Ward. Due to Amaterasu Corporation\u2019s business practices, the water itself is terribly polluted. The Nocturnal Detective Agency is currently located here after being evicted from a building in Kamasaki District.<\/p>\n

Ginma District<\/span>
\n<\/strong>
\nThe high-class commercial district. It looks orderly compared to Kamasaki District, and the blue lighting creates a calm atmosphere. There are cafes and restaurants, as well as landmarks like the art gallery with two dinosaur fossils in the public square, and the clocktower.<\/p>\n

Kanai Station Square<\/span>
\n<\/strong>
\nThe magnificent station serves as the gateway to Kanai Ward. It\u2019s the only way into the isolated city, but the number of travelers is very limited. The front of the station is deserted.<\/p>\n

Challenge the Mystery Labyrinth Where Mysteries Are Materialized<\/strong><\/p>\n

Structure of the Mystery Labyrinth & Solving Various Puzzles<\/span><\/p>\n

The design of a Labyrinth is influenced by the case being investigated, so the atmosphere will differ drastically each case. If the culprit sets up misleads and traps to prevent the case being solved, these will also be reflected in the Labyrinth, making it even more complex. In addition to the Reasoning Death Match against the Mystery Phantoms, questions that need to be answered will manifest into different puzzles. Multiple choice questions, solving a mystery with the correct Solution Key, as well as action-oriented sequences all appear.<\/p>\n

Poke out the letters of the slow-rotating barrel to spell out the word that answers the question. Why is Shinigami in a barrel? It\u2019s a mystery.<\/p>\n

Basic Reasoning Death Match Action
\n<\/strong>
\nThe Reasoning Death Match is a direct confrontation with the Mystery Phantoms trying to prevent the mystery from being solved. The Reasoning Death Match will appear many times until the Labyrinth is conquered. If it\u2019s a complex case involving various agendas, multiple Mystery Phantoms may appear. Although several mechanics are added as the game progresses, the following are the four basics of the Death Match. It seems action-packed at first glance, but has simple controls.<\/p>\n

Dodge<\/span>
\n<\/strong>
\nThe Phantom\u2019s statements will approach in various shapes and movements. Dodge the statements by moving left and right, crouching, and jumping.<\/p>\n

Select Solution Key<\/span>
\n<\/strong>
\nThe Solution Keys obtained during the investigation are critical to victory in a Death Match. Find the contradiction among the Mystery Phantom\u2019s statements and set the Solution Key disproving it onto the Solution Blade.<\/p>\n

Rebuttal<\/span>
\n<\/strong>
\nPoint out the contradiction and slash through it with the Solution Blade while the Solution Key is set. Successfully doing so advances the story.<\/p>\n

Slash Noise<\/span>
\n<\/strong>
\nNoise (pink statements) unrelated to the main topic can sometimes get in the way. Get rid of them with \u201cSlash Noise.\u201d<\/p>\n

Q
\n<\/strong><\/span>
\nAlthough the Phantom is modeled after the person involved in the real world case, it is only a materialization by Qs, strange beings which appear in the Mystery Labyrinth, and has no direct connection to said person.<\/p><\/blockquote>\n

View the gallery below for a closer look at early areas, mystery-solving elements, and Reasoning Death Match in Master Detective Archives: Rain Code.<\/p>\n\n\n \t\t\n\t\t\t\t