Zelda: Breath of the Wild director on how the game initially came together, Miyamoto climbing trees in the prototype

The concept for Zelda: Breath of the Wild began with Shigeru Miyamoto and series producer Eiji Aonuma asking what would players would be able to do in the new game. Hidemaro Fujibayashi, who became the project’s director, responded by saying you could do everything. Fujibayashi told Kotaku: “But I had to sell it to them. How we’re going to make … Continue reading Zelda: Breath of the Wild director on how the game initially came together, Miyamoto climbing trees in the prototype