12 orbits heading to Switch
A listing on the Japanese eShop shows that 12 orbits is coming to Switch. It’s planned for April 26 in Japan, and soon in the west.
12 orbits is a competitive multiplayer game in which you “score goals, color spheres, defend your territory and try to grow as long as possible in 4 varied game modes, versus or as teams.” The game supports up to twelve players.
Here’s some additional information and a trailer:
12 orbits is the only local multiplayer game for 2-12 people at once, no matter what you play on.
The game can be set up in seconds, even for 12 players at once. Rounds take about 5 minutes each. 12 orbits is friendly, competitive and a little chaotic. It is simple enough to quickly teach a group how to play it, but varied and deep enough to keep them entertained for a long time.
You can choose from 4 game modes, two of them for teams, with each one focused on a different playstyle. All of them adjust to any number of players from 2 – 12, so you can start small and add players as they come along.
Features
– Competitive local multiplayer for everyone at once. Anywhere. On anything.
– 4 vastly different game modes to choose from
– Setup takes seconds, even for 12 players at once
– The basic mechanics are simple and can be taught to a group quickly
– …yet they provide you with a lot of room for mastery and competition
– One Switch accessibleGame Modes
▶ Arena
Fill the arena with spheres of your own color and avoid those of your opponents. A bullet hell game that constantly grows more intense.▶ Multiball (Teams)
Kind of like football, but with exploding goals and multiple balls at once, which change color all the time.▶ Trails
Collect spheres to grow longer than your opponents. Then block their path and pay attention to your own. And should the other players try to keep their distance, just fling your spheres at them.▶ Blizzard (Teams)
Defend against a whole shower of spheres at once, and send them right back where they came from.
Source: Switch eShop