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Constructor boxart

Posted 48 minutes ago by in Images, Switch | 3 Comments

System 3 has published the boxart for Constructor, coming to Switch on April 28 (not launch). Take a look at it above.

It’s been a busy time for Nintendo maintenance as of late. That continues later tonight, with two hours of maintenance planned for Wii U and 3DS.

The schedule is as follows:

– 5 PM PT (January 18) – 7 PM PT (January 18)
– 8 PM ET (January 18) – 10 PM ET (January 18)
– 1 AM in the UK (January 19) – 3 AM in the UK (January 19)
– 2 AM in Europe (January 19) – 4 AM in Europe (January 19)

Worth a reminder: 3DS’ maintenance scheduled for next week remains on track.

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Rather than using discs, Switch features cartridges as its way of reading physical games. The last system to use that type of storage was 3DS. A comparison of the cartridges between both can be found above.

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IGN has shared another direct-feed video for FAST RMX, showing the Tepaneca Vale track. See the latest gameplay below.

Today marks the 10th anniversary of videogame series Etrian Odyssey. The game was first released in Japan for the DS system on January 18 2007.

Now, in order to celebrate this anniversary, series character designer Yuji Himukai has shared the illustration that you can see above on Twitter.

These series of videogames have been a must have on both DS and 3DS. We are still waiting for a localization of the last one, Etrian Odyssey V, which hasn’t released outside of Japan.

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Limited Run Games is a name you may have heard of if you play titles on PlayStation platforms. Since 2015, the company has been releasing physical versions of indie titles on PlayStation 4 and primarily PlayStation Vita.

Limited Run Games now has its sights set on Switch. Speaking with CNET, co-founder Josh Fairhurst said the team is “really going to try and focus on going all-out” on Nintendo’s new system.

Fairhurst’s full words:

“I also see a lot of opportunity in the Nintendo Switch. I think many Vita fans will pick one up, maybe even begrudgingly, by the time the Vita is phased out. If we start publishing games there, I think that would be a nice place for Vita fans to relocate, should that become a necessity.”

“We’re really going to try and focus on going all-out on the Switch. Moving to 3DS would be costly and time-consuming and by the time we figure it out, we might as well just have focused on the Switch.”

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Dataminers at The Silph Road have found more signs of arriving new Pokémon inside the raw data of Pokémon GO’s most recent patch.

Specifically, there’s some new mentions for evolution items such as King’s Rock, Metal Coat or Upgrade, which can be used to evolve Slowbro into Slowking, Onix into Steelix and Porygon into Porygon2. There’s also the Sun Stone and the Dragon Scale, evolutionary items that are needed to get Bellossom and Kingdra. All of these Generation 2 Pokémon would be ready to obtain in future updates along with Unowns, which have been mentioned explicitly as forms ranging from Unown A to Unown Exclamation Point.

According to The Silph Road, there has been an addition of 38 new moves. This is the first time that Niantic has implemented moves to Pokémon GO if we don’t take into account Ditto’s Transform.

Additionally, they have found more mentions to avatar customization such as belts, glasses and necklaces, more code to support the shiny and gender variations of pokémon and a new system for debugging purposes.

It is expected that Niantic will implement these new features in a future Pokémon GO update.

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Gamexplain has just posted some new Puyo Puyo Tetris off-screen footage, which will come to Switch in spring 2017. Check out the gameplay below.

This week’s Famitsu scans are now available. Highlighted games include Project Octopath Traveler, I Am Setsuna, Minna de Wai Wai! Spelunker, Disgaea 5 Complete, Attack on Titan: Escape from Certain Death, Dragon Quest Monsters: Joker 3 Professional, and Goodbye! BoxBoy! Scans of all titles can be found below.

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GamesIndustry published a new interview with Xavier Poix, the boss of Ubisoft’s French studios, about all things Switch. He weighed in on the audience for Switch, Ubisoft’s initial lineup of games and why they were chosen, the company’s approach to development, and why the system will be more successful than Wii U.

We’ve rounded up some notable excerpts from the interview below. Head on over here for the full discussion.

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