BioWare on Wii – We’re still figuring things out
Game developer BioWare, well known for their work on the KOTOR and Mass Effect series, have delved a bit into their stance as far as the Wii goes in a recent interview with CVG. Nothing concrete has been confirmed, but they certainly didn’t throw the possibility out the window just yet.
CVG: There’s always talk of you guys being interested in the Wii. Why hasn’t a Wii game from BioWare come into fruition yet considering the Wii’s been massively successful for a fair while now?
Zeschuk: I think… we’re a little slow. No, I mean, the challenge for us has been figuring out what would be the best possible BioWare experience to deliver on the platform. We’ve done a lot of platform exploration – we’ve done our first iPhone game and we’ve done DS, so we’re always looking at platforms. But what’s been hard for us and the Wii is figuring out how to best match the kind of games that we make with the Wii experience.
The optimum Wii experience is a game where four people sit together on a couch and play. We’ve done multiplayer stuff in the past, but our optimal product always engages a player on an emotional level. I’m sure there’s ways to do that on the Wii, but we just haven’t figured that out yet. Once we do that we could very well do something on it.
CVG: So you’re still thinking about it, but you’ve got nothing solid in the pipeline for Wii?
Zeschuk: We’re not specifically developing a bunch of stuff, we’ve just been thinking about it and exploring it, and thinking about Natal as well. When we do act on a platform we really do get behind it, and so we’re really just sitting back right now and figuring things out.