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Here we are again talking about Xenoblade Chronicles – this time with something a little bit different. Instead of the usual ten-minute video we usually share on Sunday, this is more of a discussion. I’ve had a desire to talk more in-depth about the franchise because there’s so much to discuss about these complex games.

To help me on this task, our reporter Nicolas joined me in an hour-long Xenoblade discussion where we talk about our experiences with the series, specific plot points and what we expect from the future third game in the franchise. If you are interested, feel free to check it out in the video down below.

To say the least, Metroid: Other M was a different take on the classic franchise. Nintendo handed primary development off to Team Ninja, the team behind Ninja Gaiden. The title also took on a greater story emphasis compared to past entries. Ultimately it earned a mixed reception.

As it turns out, former Nintendo of America president Reggie Fils-Aime initially had very high hopes for the title. On the latest episode of Kinda Funny Gamescast, he singled out Metroid: Other M as the game that didn’t hit the mass market the way he originally expected.

Wii Sports was included as a pack-in with most Wii systems as part of its initial launch. You can thank former Nintendo of America president Reggie Fils-Aime for that.

It turns out that Reggie made a big push for the pack-in idea, but faced significant pushback. Initially, both Satoru Iwata – Nintendo’s late global CEO – and Mario creator Shigeru Miyamoto were against it. Both eventually came around, but not without some convincing. 

Over a dozen Ubisoft games for Wii U and Wii are seeing their multiplayer and online services come to an end. The lineup includes a bunch of Just Dance and Rabbids titles, Splinter Cell: Blacklist, and more.

The full lineup of games impacted by the shutdown is as follows:

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Not everyone has the same experience with a game – many elements ring different for each person and the interactive nature of that media makes everything more personal. The Legend of Zelda: Skyward Sword is a great game, but inside such a highly regarded series sometimes being great is not enough, and that’s why some fans were disappointed with the game.

However, for me it was different. Skyward Sword is actually one of my all-time favorite games, thanks to the circumstances in which I played it and the fact that the game seems to be carefully crafted to appeal to me. In the video below, I share my initial experience with the title and explain why the first hours of it are so great and important to the overall experience.

In a new interview, Okami director Hideki Kamiya has spoken in-depth about wanting to make a sequel to the cult classic.

Kamiya is with PlatinumGames these days as one of the company’s founders. But even though he left Capcom, there’s strong interest in his part when it comes to working with Okami again.

In a piece published by YouTube channel Cutscenes, Kamiya stated:

The Legend of Zelda: Skyward Sword HD on Switch has already managed to outsell the original game on Wii, the latest data from Nintendo confirms.

Through the end of September, Skyward Sword HD sold 3.6 million copies. As for the Wii title, Nintendo had confirmed that it sold 3.52 million units.

Japanese magazine Famitsu recently conducted an online survey pertaining to the Ace Attorney series, with fans asked to vote on topics like the best characters and cases. This comes in celebration of the franchise’s 20th anniversary. A total of 1,394 responses were recorded.

Below are the notable excerpts from the survey:

GamesIndustry has shared some interesting data pertaining to the Metroid series in the UK. Along with the best-selling entries in the series by units, we’re also able to see the best-selling titles in terms of revenue.

In terms of units, Metroid Prime is the best-selling Metroid title in the UK at the moment. Metroid Prime 3: Corruption wins out regarding revenue. You’ll notice that Metroid Dread has already overtaken several games and is in the top ten despite being on the market for just a few days – and that’s without digital downloads being factored in.

Below are the full results:

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We all know today that the Wii was one of Nintendo’s most successful consoles, but early on, the system garnered its fair share of doubters and people that were concerned about how it would perform – including Retro Studios.

Bryan Walker, who was with Retro starting with Metroid Prime 2 before going on to be a senior producer on Metroid Prime 3 and then the director on Donkey Kong Country Returns, revealed to Kiki Talkz that the company was “a little concerned” after seeing the console’s specs. It was only after Nintendo unveiled the Wii Remote and saw massive interest during its showing at E3 2006 that the staff at Retro Studios started to understand Nintendo’s approach.

According to Walker:


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