Anima – Gate of Memories – first in-game screenshots, new details
The first in-game screenshots (as well as a couple of art pieces) for Anima – Gate of Memories have gone live, courtesy of Spanish site Nintenderos. You can find the images along with a fresh batch of details below.
– Targeted for spring 2014 release
– Team is looking to create a unique blend of action with traditional RPG elements
– Developer your character skills freely
– Screenshots are taken from the first half hour before players reach the Arcana Tower
– Full video coming soon
– Angel, Cherubim, and Seraph are confirmed as creatures
– Creatures are strange entities who use the existence of anything they touch
– Skyler Davenport
– Seraph Noth monster was created with the team trying to reflect on his strange movements and monstrous nature, giving a feeling of “discomfort” to the player when you see it in action
– The result was very similar to what they wanted, so they can say they were satisfied
– Devs will be conducting a series of tests on the game in the coming moths
– Skyler Davenport will be providing voice work