Arranger: A Role-Puzzling Adventure announced for Switch
Today, Furniture & Mattress announced its debut game Arranger: A Role-Puzzling Adventure. A release is planned for Summer 2024 on Switch.
Arranger: A Role-Puzzling Adventure comes via F&M co-founders David Hellman’s (Braid) unique painterly art style, Nick Suttner’s (Carto) sassy writing, and Nicolás Recabarren’s (Ethereal) delightfully clever puzzles. Also involved is composer Tomás Batista (Per Aspera) for a stirring, vibesy soundtrack – composed on the South American, stringed instrument of the charango – as well as a small team of talented contractors to buoy David’s art.
Here’s an overview of the game:
Arranger: A Role-Puzzling Adventure follows the story of Jemma, a small-town misfit on a journey of self-discovery. Venturing out beyond her stiflingly cozy confines, she finds an inspiring world – but also one ruled by fear, and a strange, immovable ‘static’ force. Can she disrupt a culture of stagnation, and find a place to fit into it?
Gameplay takes place on a unique, interconnected ‘grid’ that spans the entire world, snappily uniting movement, exploration, and combat. When Jemma moves, the world moves with her – creating both a playful sense of chaos, and a regular stream of small, thoughtful puzzles that twist and play with the central mechanic.
Key Features
– Unique, interconnected gameplay ‘grid’ that snappily unites movement, combat, and exploration.
– A story-driven adventure about a small-town misfit on a journey of self-discovery.
– A breezy RPG without XP or inventory to manage, where everything is handled in-world.
– 8-10 hour campaign, with various assist options so that you only get as stuck as you want to be.
– Debut game from an all-star development team, featuring the artist behind Braid.
Suttner said today: “We started talking about this project on March 10th, 2020, so obviously a lot has changed in the world since then. But we’ve done the best we can to stay positive in a challenging environment in which to make games, and to create something beautiful, breezy, and memorable that stays true to each of our sensibilities. While we’ve all been in games for a while, this was a milestone project for all of us – my first time working on a game from start to finish, Nico’s first time shipping a full-scope game across multiple platforms, and David’s first full game project since Braid. Thanks to anyone who gives it a shot, it means a lot to us!”
We have the first trailer for Arranger: A Role-Puzzling Adventure below.