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Assassin’s Creed IV will tackle slavery, but won’t over-play it– “we’re going to focus on telling it like it was”

Posted on July 22, 2013 by (@NE_Austin) in News, Wii U

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“I wanted to treat slavery in the game. It’s a very delicate subject, obviously. But I thought the best way to approach it would be to make it a fact of life. Rather than go for any intense scenes of brutality to draw in your sympathy, I wanted something that was more low-key, but constant. We’re going to focus on telling it like it was.”

“It’s true that pirates were more egalitarian, but there was still quite a bit of bigotry at the time. Runaway slaves would often sail with pirates, but they were still not trusted with weapons, most of the time. I hope I deal with that in the script, very frankly.”

– ACIV lead writer Darby McDevitt


Via ShackNews

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