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This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta show off a few pieces from the new BlackMilk x Legend of Zelda collection and do a little outfit challenge with Link in The Legend of Zelda: Breath of the Wild. Check out the full episode below.

LEGO City Undercover may feature an open world, but it’s not overly comparable to Grand Theft Auto. It turns out that this was intentional.

During a recent episode of the Bits N’ Bricks podcast, lead animator Matt Palmer mentioned, “One thing we were keen to try and avoid was it becoming a Grand Theft Auto game.” Rather than being violent, the team “constantly stepped back from things and just made sure that we were looking at the fun and the funny element of what we could do.” That lead to elements like the grapple gun.

Palmer explained:

LEGO City Undercover was a pretty big deal when it first appeared on Wii U close to a decade ago. It was planned as one of the system’s first major games, and was even published by Nintendo.

In a recent episode of the Bits N’ Bricks podcast, lead animator Matt Palmer and LEGO Group producer Darryl Kelley spoke in-depth about LEGO City Undercover’s creation. We also get to hear about Nintendo’s role. According to Kelley, the company was “very, very involved” – including development itself.

Below are Plamer and Kelley’s full words:

This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta test Link’s athleticism with three challenges in The Legend of Zelda: Breath of the Wild. Check out the full episode below.

The Legend of Zelda: Breath of the Wild has a unique chest that most players won’t be able to open. Located in the Aris Beach area of the map, it’s placed deep underwater. Making it more troublesome to open is that it only appears if you get within 60 meters of it and will begin to sink immediately. In fact, it disappears entirely after just seven seconds.

No one has been able to open this chest – until now. YouTuber Kleric managed to recover it after working on theories for about a month.

Here’s a look at how it all went down:

Nintendo is planning maintenance towards the middle of next week, though only Wii U and 3DS will be impacted. Logging in with Nintendo Network ID will be unavailable for several hours.

The full maintenance schedule is currently as follows:

Tingle was first introduced to the Zelda series with Majora’s Mask, but the character had an even bigger role in The Wind Waker. Players encounter him fairly regularly during the adventure, and the Tingle Tuner was a notable part of the original release on GameCube. If that wasn’t enough, there was the Tingle Island as well.

Takaya Imamura had a lengthy and memorable career at Nintendo having come up with various characters like Captain Falcon, Fox McCloud, and yes, even Tingle. Imamura also worked on The Wind Waker during its early stages of development, and it seems that his involvement led to Tingle being more of a prominent character in the game.

Mario Kart 8 has reached a major milestone in the United States. According to the latest data from the NPD, it’s now the best-selling racing genre video game in U.S. history. NPD doesn’t indicate whether that information only includes the Switch version, but we’d assume the original Wii U title is lumped in as well.

It’s worth noting that Mario Kart 8 Deluxe was the sixth best-selling game in the U.S. last month. Despite being a few years old, it still manages to place high on the charts regularly.

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Despite being four years old, Zelda: Breath of the Wild is still very much alive and well. That’s especially so within the fan community. Just this past week, there’s been attention surrounding a major mod that adds even more content to the game.

Over 50 fans came together to create the mod (led by CEObrainz), which is known as “Second Wind”. It contains new quests, weapons, NPCs, and enemies as well as additional features like an original crafting mechanic.

Here’s the mod description relayed by YouTuber Waikuteru:

Fans have previously managed to turn The Legend of Zelda: Breath of the Wild into a first-person game with mods. Thanks a new glitch though, that’s no longer necessary. Any player can technically change the perspective without mod use.

Twitter user A.xk originally discovered the glitch. It involves taking out the camera, holding an item in the menu, and cancelling the item hold.

Here’s a look at the glitch in action: