Capcom on why new Strider isn’t Wii U-bound
Wii U is the only console that will be missing out on Capcom’s new Strider project. The game is in production for the PlayStation 4, Xbox One, PlayStation 3, and Xbox 360. And there’s a PC version in the works, of course.
Capcom’s decision to skip Wii U was peculiar, especially given how the company has been supporting the eShop with two soon-to-be-released titles: DuckTales Remastered and Dungeons & Dragons: Chronicles of Mystara.
Capcom’s Andrew Szymanski didn’t provide any specific reasons when asked why Strider won’t be available on Wii U, but he did say:
“I don’t necessarily make all of the platform decisions. We try to match the right platform to the right title. Sometimes that’s purely a strategy decision. Sometimes it has to do with technology. Sometimes it has to do with the expertise of any given developer. For this game, we started out on PS3, 360, and PC. As we got more information and actual hardware from next-gen, we saw we would be able to leverage those. Given our release timing is soon after launch we decided that would be a good way to bring it to even more people and add in more bells and whistles.”
While Strider wasn’t initially announced for Wii U, there’s a small chance that the title could land on Nintendo’s console. Following the announcement at Comic-Con, developer Double Helix said Wii U can be considered with enough fan demand.