Cathedral prequel Cathedral: Crow’s Curse announced for Nintendo Switch
Decemberborn Interactive is making Cathedral: Crow’s Curse for Nintendo Switch, the studio announced today. As of now we don’t have word on launch timing.
Cathedral: Crow’s Curse is a standalone prequel to Cathedral, which previously came to Nintendo Switch. The action adventure game features a new pixel art style, dynamic lighting, fluid animations, and a new story centered around the enigmatic Shade Sentinels and their fateful curse.
Here’s some additional information:
Play as Crow, a skilled Shade Sentinel first introduced as an NPC in Cathedral. As the balance of the Shade Forest begins to unravel, Crow must venture through cursed woods and forgotten ancient ruins to uncover the roots of the Sentinel order and confront the dark forces at its core.
Combat is fast, fluid, and skill-based, requiring players to learn enemy patterns, time dodges, blocks, parries, and strike with precision. Not every encounter needs to be loud – stealth plays a key role, allowing players to sneak past foes or ambush them with devastating backstabs.
Explore a richly hand-crafted world, featuring familiar locations from Cathedral alongside vast new areas, seamlessly connected in a more open and immersive landscape. Departing from the signature 8-bit NES aesthetic of the original game, Cathedral: Crow’s Curse elevates the series with detailed pixel art, dynamic lighting, and enhanced animations, creating a tighter, more responsive combat experience and a visually stunning world to explore.
Key Features
- Skill-Based Combat – Face challenging enemies and master fast, precision-based combat. Learn patterns, dodge, parry and time your strikes for maximum impact.
- Seamless, Hand-Crafted World – Explore a meticulously designed world that’s more interconnected and seamless than ever before.
- Stealth and Tactics – Sneak past vigilant foes or strike from the shadows with deadly backstabs. Enemies respond to sight, sound, and touch – stay quiet, stay hidden, strike quickly.
- Upgrades and Abilities – Discover powerful items, unlock expansive skill trees and acquire new movement abilities to aid your journey.
Eric Lavesson, founder and CTO at Decemberborn Interactive, said today: “At Decemberborn Interactive, we’re passionate about making games that resonate with players. Returning to the world of Cathedral and telling this story in our own way is something we’ve poured our hearts into. We hope that passion shines through in every part of Cathedral: Crow’s Curse.”
Have a look at a trailer for the project below.
Teaser Trailer
When we get more information about the release date, we’ll let you know. Check out other Nintendo Switch coverage here.