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Lead writer compares Assassin’s Creed IV to the first two games in the series, includes open-ended assassinations

Posted on August 23, 2013 by (@NE_Austin) in News, Wii U

assassin's creed iv


“The cities operate very similarly to the way Assassin’s Creed 2 did it. We brought it back to an Assassin’s Creed 1/Assassin’s Creed 2 style with open-ended assassination. I don’t know if it was a response to [criticism of Assassin’s Creed 3], because we started developing the game a year before Assassin’s Creed 3 came out, but we were all fans of the open ended quality.”

“I think we were actually looking back at Assassin’s Creed Revelations and Assassin’s Creed 3, both of which had kind of gone towards a more linear Uncharted style of experience. We wanted to go back to Assassin’s Creed 1/Assasson’s Creed 2 style open-ended assassinations, so even before we saw the result of what Assassin’s Creed 3 was doing, we just knew this was a philosophy we wanted to follow.”

– Assassin’s Creed 4: Black Flag lead writer Darby McDevitt


Darby also talked about the character of Edward Kenway, saying he’s perhaps a bit more like Ezio (ACII, Revelations) than Connor (ACIII) in terms of personality, but ultimately he’s different than any other characters in the franchise.

Via NowGamer

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