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NAIRI: Tower of Shirin dev wrapping up Switch port, control schemes detailed

Posted on May 1, 2018 by (@NE_Brian) in News, Switch eShop

HomeBearStudio provided an update on the Switch version of NAIRI: Tower of Shirin in a Kickstarter post published yesterday.

NAIRI’s Switch port is “nearing completion,” according to the developer. You’ll be able to play with standard Joy-Con, gyro motion controls, or with the touchscreen in portable or tabletop modes. Other improvements are being implemented including support for more languages, “tweaks and changes to the game’s puzzles, dialogue and even some of the art assets”.

Here’s the full update from HomeBearStudio:

Porting NAIRI: Tower of Shirin to the Nintendo Switch has definitely been an interesting journey for us, and we’ve worked incredibly hard over the last few weeks. All this work has paid off… and we’re very happy to tell you that the porting of the game is nearing completion!

Also, the game is slowly but surely starting to support more languages! Along with English, the game now also includes Japanese, and the Spanish localization has been completed as well. We’ll be adding more languages to our build as the localization teams finish each language, which means they will be available for those of you that play the game on PC as well!

Getting the game running on the Nintendo Switch and implementing the two new languages is one thing, but implementing proper support for the several control options the platform has to offer is a completely different journey!

On Nintendo Switch you will be able to play NAIRI: Tower of Shirin with the default Joy-Con setup, with gyro motion controls or, and this is our personal favorite, by simply touching the screen when playing in Portable or Tabletop mode!

Aside from the new control options, we’ve also spent some extra time play testing the whole game. We took this opportunity to implement some tweaks and changes to the game’s puzzles, dialogue and even some of the art assets! Due to the extra development time for the game, thanks to the support of Another Indie and Hound Picked Games, we’ll be able to release NAIRI: Tower of Shirin on PC and Nintendo Switch, as an even better and more fun game than before.

We still can’t talk about a release date for the game, since once the final build is done it needs to be submitted to Nintendo for review and approval, a process that can take several weeks or even months, but rest assured that we’re just as excited as you to learn when we can finally get the game out into the world.

Thanks to m_t for the tip.

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