Nintendo Treehouse Log updates: Mario’s jump delay, Skyrim combat
Two more entries have been added to the Nintendo Treehouse Log this week. The first one involves the mechanic from 3D
Mario games involving a jump delay. The other is dedicated to The Elder Scrolls V: Skyrim, and more specifically combat.
Below are excerpts from both posts:
A Brief History of Mario’s Jump Delay
However, the developers recognized that some players still had difficulty relying only on the shadow in Super Mario 64 to land jumps precisely. So they went one step beyond and included the jump delay in Super Mario Sunshine! But it didn’t stop there. This new mechanic became a hallmark of the platforming action in the series, taking on new forms like the spin move in the games Super Mario Galaxy 1 and 2, the Tanuki suit and Peach’s ability to float in the Super Mario 3D World game…and now, in Super Mario Odyssey, the cap throw.
Sure, the cap throw is getting a lot of notice right now for its ability to capture enemies so you can be the mustachioed Goomba you’ve always dreamed of, but this cap throw has a jump delay as well. I think you’re going to find yourself making generous use of it on some of the more challenging platforming sections in Super Mario Odyssey.
Exploring Skyrim Part II: Combat Skills and Comrades
Combat plays a huge factor in your character’s survival, but your approach to combat matters as well. In this respect, the game reminds me of The Legend of Zelda: Breath of the Wild game. I love trying to figure out creative ways to outsmart my enemies in that game…like encouraging a Moblin to pick up a Bokoblin and use it as a club, or bringing a Cucco into combat to trigger a fierce flock of fowl that takes down my enemies for me. In The Elder Scrolls V: Skyrim, on the other hand, violent antics with chickens will incite an entire village to attack you!
Yet the point still stands—the combat of this open-world adventure is deep and varied—thanks in no small part to its extensive customization options.
Do you want to engage your enemies from a distance with fire and arrows? Charge in and go toe-to-claw wielding massive weapons and shields? Send allied followers into the fray to fight on your behalf? Cause a little chaos by pitting your enemies against each other? (Troll versus hargraven, anyone?) Lead giants into a hostile city? (Good luck collecting that bounty now, guard commander!) Whatever you’re looking for, when it comes to combat, Skyrim has you covered.
You can read about these two entries here and here.