Open world RPG Swords ‘n Magic and Stuff coming to Switch
Kindred Games has been hosting a Kickstarter campaign over the past month for Swords ‘n Magic and Stuff. Not only was the $22,000 funding target reached, but an overwhelming amount of support from backers helped the team raise almost $80,000, and a Switch stretch goal was met as well.
Swords ‘n Magic and Stuff is an open world RPG. The game ditches traditional gameplay elements like classes and levels, but supports co-op and the world is promised to be full of adventures.
Here’s some additional information and a trailer:
Set in a fantasy realm once ruled by the great king Owynn, you set off as a humble new adventurer looking to make a name for yourself. Since the king has fallen under a dark curse, his great Paladins have retreated from the lands where they once kept order to seek a cure. With the guardians away trouble is slowly finding its way back into the realm and you’re not the only new adventurer trying to stop it.
Explore a large, densely populated open world alone or with friends. Swords ‘n Magic is a casual journey of discovery. You play a blank slate adventurer just waiting for you to carve out a destiny for them. With no classes, levels or restrictions, you can be whoever you want to be, use whatever weapons and items you can buy, loot or craft, and play however you wish. You can seek out epic adventures laden with legendary treasure or enjoy the simple life of owning a small farm, crafting furniture for your home or even just traveling the world as a simple merchant. In Swords ‘n Magic and Stuff you play at your own pace with no hand-holding.
The world of Swords ‘n Magic is casual and fun. Being friendly to younger or inexperienced audiences, anyone can pick up a controller and join in on the fun no matter how long each player has been playing.
Swords ‘n Magic and Stuff is initially expected to come out on Steam Early Access sometime in 2020. The Switch release is tentatively planned to follow “around the same time as the full release of the game, 6 months to a year after the Early Access release.”