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Parappa designer says Nintendo is trying to drive creativity; a lack thereof is consumers’ fault

Posted on September 11, 2012 by (@NE_Austin) in General Nintendo, News

“I don’t find any lack of creativity in the game makers, but there is a lack of creativity in the game buyers. I think developers would like to make a wide range of interesting games, but they are difficult to sell, so they don’t get made. So it is a problem of economics. The question really becomes how to open up video gaming to a wider audience. Nintendo works on this question 24/7. Playstation and Xbox have little incentive to do that. The frontier right now is phones and tablets, but once again it comes down to the buyers.” – Rodney Greenblat, Parappa the Rapper/Major Minor’s Majestic March designer

I can’t tell you how long I’ve been saying this! There’s a very very good reason I stick with Nintendo consoles primarily, and it really comes down to who is being the most creative. I’d much rather have unique and interesting games that are mediocre than a bunch of great games that are monotone and uncreative!

He finished…

“What are people willing to pay for a game on a phone or tablet? Will these fees generate enough income for the publishers and developers? I hope so.”

Via VG247

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