Roguelite platformer Aura of Worlds heading to Switch
Aura of Worlds, which has been in Early Access for six years, is now gearing up for its full launch which includes a Switch port. It will be releasing in Q2 2024.
Aura of Worlds is a roguelite platformer in which players blast, dash, grapple, and fight their way through ever-changing death labyrinths while also attempting to outwit powerful guardians. More information can be found in the following overview:
Aura of Worlds demands sharp wit and precise reflexes in a game where improvisation and knowledge surpass stats. Should you just loot the cursed treasure chest (like it goads you to) or wield it as a weapon? Blink, bounce, grapple or fly across lava pits or just blow them up in a glorious spray of embers? In this game, crazy often works to your advantage.
Created by Cognitive Forge – a small team based in Victoria, Australia – and featuring pixel-perfect visuals and an earworm-worthy chiptune soundtrack, Aura of Worlds will have you make your way through ever-changing death labyrinths – turning adversity into advantage. Escape flooding passages, outrun toxic pollen, and face off against gargantuan bosses. Do you go on defense with a spear and energy shield … or swing into the fray with a boomerang, grappling hook, and a grin?
Key Features
- Challenging Traps, Many Solutions: Throw an enemy into a laser field, blink through it – or blow up the conduit; put your creativity to the test!
- Endless Levels: With 100+ unique enemies and traps and over 12 randomized level themes, you can navigate mine-filled tidal corridors, rising lava, carnivorous plants, and more.
- One Object, Endless Possibilities: With multi-use objects, a humble lantern can be grabbed, carried for light, shot or thrown as a Molotov cocktail.
- Wide Array of Skills: Grab, throw, hack, light, parkour, terraform, and warp time itself!
- Gorgeous Pixel Art: Feast your eyes on stunning hand-crafted visuals from the talented Rex Smeal, Han Cheon, Danika Clark, Lauren Temos (T-Dog-eXtreme), Jessica T., and August Cartland.
- Immersive Sound: Experience a memorable score and sound effects from the prolific Mat Dwyer and Amanda J. Lim.
Cognitive Forge programmer and developer lead Anthony Liew passed along the following comment: “At the start of development – all the way back to 2013! – Aura of Worlds was inspired by games like Terraria, Dishonored, Spelunky, and various roguelites where simple interactions often lead to complex outcomes. After receiving some incredible player feedback on Steam, we’re now getting ready for the full 1.0 release – along with a much-requested Nintendo Switch port, and we’re just getting started!”
We’ve attached a trailer for the game below.