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Son of a Witch hitting Switch next month

Posted on August 22, 2018 by (@NE_Brian) in News, Switch eShop

Son of a Witch will release on Switch, Bigosaur has announced. The game is on track for September 4.

Son of a Witch, which has been in development for three years, is an action roguelike. Solo, co-op, and four-player sessions are supported.

Here’s more information and a trailer:

Son of a Witch recalls the compulsive replay-ability of your favorite roguelikes but wraps it all in a charming package, making it a lot more welcoming to a wide range of gamers than your standard fare. But don’t let the cutesy graphics fool you: Son of a Witch offers deep mechanics that reward constant experimentation and learning. Son of a Witch boasts over 120 unique weapons and items to discover. Players will only find a small section of these in each run, meaning the game is completely different every single time you play. There are also 7 playable characters with wildly different skill sets and abilities, over 20 bosses to beat, and 30 pet animals to find.

Bigosaur is expecting the game to be even more popular on Switch, because players often like to play in couch co-op setting on the console. Milan Babuškov, creator of the game, said “After completing Castle Crashers for the second time, I started thinking: what would make a beat’em up game more replayable and interesting in the long run? Inspired by some roguelike games like The Binding of Isaac, I added procedural map generation and over a hundred different magic spells, items, weapons, quests and game mechanics that you can combine in interesting ways. Always having a new map to explore and weapon combos to discover is the reason many players already have 100+ hours in game on PC. I’m excited to see the community feedback on Switch, as it will be a great motivation to continue improving the game in the future.”

Son of a Witch will launch on American eShop on September 4, 2018. Check out the release trailer here.

About Son of a Witch

Key Features

– Explore non-linear procedurally generated dungeons
– Fight your way through random encounters with monsters and a selection of 24 bosses
– Find shops, treasure rooms and challenge rooms
– Complete NPC quests to unlock playable characters
– Get help from one of 26 cute pet companions
– Drink random potions to power up or increase the challenge
– Identify and use powerful magic scrolls
– Every weapon has some unique ability or attack type
– Every item you find has its use or special mechanics
– Single player and up to 4 player co-op
– Three diferent play styles: melee beat’em up, magic shooter and archers sniping enemies from the distance
– Permadeath. A new world is created every time you start the game, so it’s always fresh and interesting to explore

Source: Bigosaur PR

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