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Splinter Cell: Blacklist director says the “primacy of graphics” isn’t the future, “AAA” games might be done

Posted on November 4, 2012 by (@NE_Austin) in General Nintendo, News

“The market as a whole is going to undergo a critical shift in priorities, a shift away from the absolute primacy of graphics and production values and content creation toward systemic depth. This trend is going to trigger a reality check for developers like me who work on established franchises with a large succession of sequels, and it’s also going to be a call-to-arms for smaller game creators, including a number of people who are sitting in this room, I hope.” – Splinter Cell: Blacklist director Patrick Redding

I’m not sure if I hope he’s right or if I hope he’s wrong! If AAA games go away, it would probably be due to the shrinking of the gaming industry. While that’s inherently a bad thing, I bet that smaller teams and more innovation/uniqueness would be the end result, which I would quite like!

Via GamesIndustry

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