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Subnautica “Living Large” update (version 2.0) released, patch notes

Posted on December 14, 2022 by in News

A new update for Subnautica has been released, bringing the game to version 2.0. Titled “Living Large”, this brings with it improved functionality for various systems, as well as the usual bug fixes. Full details can be found below:

Improved font rendering to increase UI readability and visual quality
Adds accessibility features: UI scaling, PDA pause, option to disable light flashes
Item bars
Adds pinned recipes
Adds run mode
Improved Air Bladder functionality
Adds the Large Room and Glass Dome base pieces from Subnautica: Below Zero
Adds Land Hatches from Subnautica: Below Zero
Pings are now visible when piloting the Cyclops
Save system improvements
Improved performance
Improved subtitles sync
Loading screen improvements
Intro skipping improvements
Various performance optimizations
Improved control mapping, for things like transferring items between inventory and storage
Fixed some creatures not spawning properly
Fixes for some VFX issues
Fixed multiple terrain streaming issues (vehicles/items falling through)
Fixed multiple issues related to base-building, vehicles
Fixes for many possible photosensitive issues
… And many more various bug fixes!

Improvements to Switch-specific UI/UX controls
Adds Portuguese (Portugal) official support
Adds Ukrainian unofficial support
Removed dev menu
Fix for moon rendering issues
Fix for “Read More” showing error
Fix for controls updating correctly for Pro controller after attaching Joy-Cons to a Switch in TV mode
Fix for some Cyclops modules breaking after the player has saves, quits, then loads back in

Source

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