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Rocket League’s latest update has gone live. Psyonix is officially calling it version 1.58, but it will show as version 1.1.6 on your Switch system.

Today’s update is highlighted by the Friends List, enabling you to add friends from other gaming platforms to Parties and Clubs. We have the full patch notes below.

Unruly Heroes update out now

Posted on 17 hours ago by (@NE_Brian) in News, Switch eShop | 0 comments | 0 Likes

Magic Design Studios has released a first update for Unruly Heroes on Switch. With the initial patch, a bunch of bug fixes have been implemented.

The full patch notes are as follows:

It was announced over a year ago that a big update was in the works for Astro Bears Party. SONKA now says it will be ready sometime this spring, and a new edition of the game will be released as simply “Astro Bears”.

Here’s an overview of what’s new:

Fortnite’s latest content update is now available. Version 7.40 introduces new limited time modes, the Driftboard item, and more.

Here’s the full rundown:

Patch 1.0.4 for Monster Boy and the Cursed Kingdom is available now. It offers a variety of improvements, which FDG Entertainment outlined a week ago:

  • multiple saveslots
  • Flashing Light Reduction Option
  • Haunted Manor map update to include 3 points of interests hints
  • Over 100 bug fixes reported since December
  • fixed some balancing issues


Inti Creates has started the distribution of a new Dragon Marked for Death update. With version 1.1.1, a bunch of adjustments and bug fixes have been implemented.

The full patch notes are as follows:

Another update is now available for Bad North on Switch. Version 1.07 has gone live, featuring bug fixes and improved anti-aliasing.

The full patch notes are as follows:

Marble It Up! is gearing up for a new, big update. The “Challenge Update” will include new levels, weekly challenge modes, and more.

Here’s a teaser for what’s to come:

As previously announced, Chucklefish has long-term plans for Wargroove with future updates and content. This week, the studio showed off what’s coming in the immediate future with a quality-of-life / community feedback patch.

Here’s the rundown of what’s planned:

A massive patch has gone live for Dead Cells. With version 1.1, Motion Twin has implemented a steady 60 frames per second, a new custom game mode, and a whole lot more.

Below are the full patch notes: