Trine 2: Director's Cut won't be running at 60 FPS - Nintendo Everything

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Trine 2: Director’s Cut won’t be running at 60 FPS

Posted on February 6, 2013 by (@NE_Brian) in News, Wii U eShop

Wouldn’t you say that Trine 2: Director’s Cut looks quite amazing on Wii U? Developer Frozenbyte was even able to enhance the game’s visuals. But those graphics come with a (small) price. Frozenbyte won’t have Director’s Cut running at 60 FPS in the future.

Frozenbyte vice president Joel Kinnunen explained:

“As much as we praise the Wii U, there’s no chance for 60 fps. It’s just too much for the consoles with the graphics we’re throwing at it. The game runs at a rather steady 30 fps but there’s just not much room left. Sorry!”


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