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Ubisoft talks Wii U’s innovation, hopes consumers “get it”

Posted on October 30, 2012 by (@NE_Austin) in News, Wii U

“I think the challenge is to get people to understand what it is that the GamePad brings to gaming. They did this sort of infomercial-type ad [in the U.K.] that says ‘it does this and it does this!’ I really think that just shows you they’re trying to find ways to show people before they actually get their hands on the thing. I think they had the same problem with the Wii. Innovation like that is very hard to grasp as a consumer, until you actually see it, because it’s not something you’re asking for necessarily. You’re not going to ‘get it’ from a trailer.” – Ubisoft Senior Vice President of Sales, Tony Key

I don’t think anyone should be TOO worried about the Wii U not being adopted by consumers. Pretty much everyone is sold out of preorders and Gamestop has a wait list of 250,000 or more! And that’s just in the U.S.!

He continued,

“The Wii was a huge breakthrough for gaming because it more or less heralded in the era of motion control. Since then, Kinect has been successful and you’ve got the Sony [PlayStation] Move. It created a new genre of gaming and brought in a ton of new consumers. With the Wii U — there are critics. No, it’s not heralding a new era of motion control, but it is heralding in a new era of two-screen gaming.”

Via Gamasutra

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