Warhammer 40,000: Boltgun update out now with Horde Mode, Forges of Corruption DLC also live
Warhammer 40,000: Boltgun just shipped a new update on Switch, which is highlighted by a new Horde Mode, plus new Forges of Corruption DLC.
The new mode, which has players seeking how long they can survive, includes four difficulty modes with its own achievements. Other highlights of the patch include a navigation Guide, quality of life improvements, and bug fixes.
As for the Forges of Corruption DLC, players can explore new environments and stop Chaos corruption before it engulfs the entire world of Graia. New enemies include the monstrous Helbrute, the heavy weapon-wielding Havoc, and the vicious lightning claws of the Terminator. Multi-melta and the Missile Launcher are two new weapons.
Here’s the full rundown of today’s update:
Warhammer 40,000: Boltgun update patch notes
Main Features
HORDE MODE: We’ve added a free Horde Mode for all players. How long can you survive against the onslaught of heretics and daemons? NAVIGATION GUIDE: Even the Emperor’s finest sometimes get lost. We’ve added a new Navigation Guide that, when activated, shows your next objective and a recommended route to reach it.
The guide appears for a few seconds by default, but can be toggled to always display by enabling Options > Gameplay > Toggle Navigation Guide. By default the Navigation Guide is bound to N on PC, Back on Xbox, the Touchpad on PlayStation, and to – on Nintendo Switch. NEW ACHIEVEMENTS/TROPHIES: Horde Mode comes with three new Achievements/Trophies to unlock BUG FIXES AND IMPROVEMENTS: We’ve fixed numerous issues and made quality of life improvements – see full notes belowQoL Improvements
- Added a new Navigation Guide. This shows your next objective and a recommended route to reach it.
- Added a new Option in Accessibility for “Chainsword Cutting Mode”. This can now be set to the following:
- Repeated Tap: repeatedly press the input to maintain cutting mode (default setting)
- Hold Input: hold down the input to maintain cutting mode
- No Input (Automatic): no input is needed to maintain cutting mode (after initiating the chainsword lunge)
- To celebrate our new Forges of Corruption DLC, we’ve added a new main menu background. This is available to all players, whether you own the DLC or not, and can be set in the Options menu (Accessibility > Main Menu Background)
- Added two new control schemes: Alternate Controller Layouts 6 and 7
- Made improvements to various screens and UI in the game
- Added a confirmation requirement when setting the Screen Mode in Options
- Improved Aura of Doom visual effects so they don’t obscure the screen as much
Bug FixesGeneral
- Numerous text corrections and improvements in multiple languages
- Performance and stability improvements and crash fixes across multiple levels
Chapter 1
- Sector Imperialis: Fixed an issue where an enemy spawned in a wall, which made it difficult to get 100% enemy kills on this level
- Sector Imperialis: Fixed an issue where the player can end the final encounter without killing both Chaos Terminators
- Silent Martyrs: Fixed a collision issue in the Red Key room
- Forbidden Knowledge: Fixed an issue where the player can get stuck in a wall during the boss encounter
Chapter 2
- Canyon Magrails: Fixed an issue where a Screamer of Tzeentch would not pursue the player
- Sanctum Manufactorum: Fixed an issue where Ambulls could not enter part of the opening cave area
- Sanctum Manufactorum: Fixed various issues with the lift area leading to the final boss encounter, where the player could get stuck
- Heresy Lurks: Fixed an issue where a Plasmagun Cultist was not aware of the player
- Heresy Lurks: Fixed two issues with jump pads triggering when the player has not stepped on them
- Heresy Lurks: Fixed two issues where the player can get stuck in a wall during the boss encounter
- Heresy Lurks: Fixed an issue where the crusher sound could persist after loading a different save
Chapter 3
- Promethium Supply: Fixed an issue with an invisible wall preventing player movement
- Promethium Supply: Fixed an issue where inaccurate Servo Skull dialogue would be displayed when the Invulnerability accessibility option was enabled
- Promethium Supply: Fixed incorrect collision on various pipes
- Know No Fear: Fixed an issue where the blue beam connecting Tumulus Samael and other bosses could disappear
Enemies
- Decreased time it takes for Chaos Space Marine grenades to explode after being thrown
- The Great Unclean One’s bell attack no longer adds an incorrect highlight to nearby enemies
- The Great Unclean One will no longer infinitely spawn nurglings if left for long periods of time
- The correct death quote will now display when the player is killed by the Sorcerer in all circumstances
- Added a new death quote for when Chosen Champions kill the player, as the latter happens quite a lot (sorry)
We have the Warhammer 40,000: Boltgun Forges of Corruption DLC trailer below.
Forges of Corruption Trailer
The Warhammer 40,000: Boltgun update with the Horde Mode and the Forges of Corruption DLC can be accessed on Switch now.