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Developers only need to submit one version of a game on Switch for the entire world

Posted on March 17, 2017 by (@NE_Brian) in News, Switch

The region-free nature of Switch not only has benefits for gamers, but developers as well. SteamWorld Dig 2 maker Image & Form revealed in a Reddit AMA yesterday that the team is only required “to submit one version of the game for the entire world”. That appears to be a major improvement from Wii U and 3DS, which requires extensive work to cover various regions.

Image & Form community manager Julius Guldbog wrote:

“Now that Nintendo has embraced region-free publishing we save lots of time since we only need to submit one version of the game for the entire world (instead of multiple versions to cover all regions). It saves us months of paperwork!”

Switch truly is region free in every way possible. Cartridges can be played on the system no matter the country they originated from. On top of that, system owners can access the eShop for any region so long as they’ve made a Nintendo Account that corresponds to it.

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  • Tlink7

    Great, if somewhat unsurprising πŸ˜›

  • AquaBat

    At least those bothersome Germans won’t slow down game releases for other Europeans anymore.

    • Exy

      If anything, I’d think this would mean all planned localizations would have to be done before any versions get released. The advantage of having a game on sale in one region before the others (and therefore not having to sit on it and earn 0 dollars while you just wait for the localizations to get done) is lost in this arrangement.

      • AquaBat

        …did you not hear the part about one version being submitted for the entire world?
        The only thing they’d need to do is supply translations, and that’s not that hard to put together while working on the game. There really is no “localization” in this process.

    • Migi

      Just means they’d get butchered during development instead of after. in other words you’ll get a censored version regardless.

  • Now do people still doubt Xenoblade Chronicles 2 not coming to the west in 2017.
    You have the fact that it’s easier to develop for than any platform currently on the market, also the fact that it definitely start development back in 2015 and now this.

    • Usama Notkani

      If they get the localization done then great. Otherwise there is always the option of buying the japanese version online

  • awng781

    Great news for all Switch developers.

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  • Admirau

    HOWEVER I don’t want to bother with currency exchange and multiple accounts to play Binding of Isaac so I still have to wait for EU version. It sucks that I have to wait and I don’t even know how long. Also, My Nintendo is such a dumb concept now because what am I gonna do with 3 accounts, each having about 30 golden coins instead of having 90 on my main one that is more likely to spend on the site. Pretty annoying.

    • YamiryuuZero

      You can just import the physical copies.

  • YamiryuuZero

    See, Nintendo? Nobody benefited from the region lock!
    Hope you’ve learned your lesson and start listening to fan feedback now!

  • JasonBall

    Hm. This makes me wonder if NoA will still alter certain outfits.

  • BlankStatement

    to be fair, the only reason they are doing this is to make the game library seems better than it is, since they are lagging behind the competition.

    but i appreciate they did it.
    to little to late, as much as i iove their products they made so many mistakes that now i have less Tolerance than ever to any mistake, until they fix some more mistakes they were doing, i not buy anything from then.

  • ronin4life

    I always said they would go region free, despite understanding why they region lovked. And I always knew when they did it wouldn’t be half @ssed either.

    It never ceases to amaze me how little credit Nintendo is given, and how much malice they recieve.