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Famitsu has published an official report on Super Smash Bros. Ultimate’s debut sales in Japan. In just three days, the game sold 1,238,358 copies. Digital sales are not included, but units from physical download cards are.

As expected, Smash Bros. Ultimate provided a huge boost to Switch hardware sales last week. Famitsu reports that the system moved 278,313 units. The previous week, Media Create had Switch at 120,546 units sold.

Super Smash Bros. Ultimate had the best debut for the franchise in Japan, beating out the openings for all previous entries.

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Masahiro Sakurai doesn’t have one of his regular columns in Famitsu this week, but he is featured in the magazine nonetheless. That’s because the Japanese publication is sharing an interview with the Smash Bros. Ultimate director.

We’ll be taking a more in-depth look at the interview soon (technically the latest Famitsu isn’t even out yet), but as usual, some tidbits have leaked out online early. Here’s a brief roundup:

Earlier today, Forbes published its own interview with Nintendo of America boss Reggie Fils-Aime. Reggie was again asked about Nintendo’s goal of selling 20 million Switch systems this fiscal year, DLC, and rumors of new Switch hardware.

Find these comments from Reggie below. If you’d like to read some additional statements, head on over to Forbes.

Hollywood Reporter is the latest outlet to have shared a few words with Nintendo of America president Reggie Fils-Aime. The two sides discussed Nintendo’s Black Friday success, why Red Dead Redemption 2 isn’t on Switch, the importance of having announced Joker for Smash Bros. Ultimate, and more.

We’ve rounded up highlights from the interview below. You can read the full discussion here.

A new listing on GameStop Italy has outed fresh details on Mortal Kombat 11. The retailer reveals a personalization system, GoreTech system, eSports-oriented multiplayer component, and more.

Here’s the full overview:

After The Game Awards last week, IGN spoke with Nintendo of America president Reggie Fils-Aime. One of the topics discussed is Nintendo’s commitment to E3 and why it’s so important.

Speaking about why E3 is a priority for Nintendo, Reggie stated:

ConcernedApe has announced that the long-awaited multiplayer update for Stardew Valley arrives on Switch this week. Version 1.3 will be live on December 12.

When playing with others, Stardew Valley will support online voice chat as well as a new chat box feature that has colored text and close to 200 custom emojis. It’s also possible for 2-4 Switch consoles to connect via local wireless and play together over a short distance without the need for a Nintendo Switch Online account.

Though data isn’t entirely final, early reports indicate that Super Smash Bros. Ultimate may have sold somewhere around 1.3 million copies in its first week in Japan. The information appears to come from Morgan Stanley based on Famitsu-recorded numbers.

We should have final data by Wednesday. If Famitsu’s early number holds up, it would be the largest opening ever for a Nintendo published game in Japan outside of the Pokemon series. Additionally, it would be the best debut for a Smash Bros. game yet.

Hello and welcome to the sixth episode of the Nintendo Everything Podcast!

This week we’ve got a ton of news and pop-offs from The Game Awards 2018 and Super Smash Bros. Ultimate launch, and we have a surprising amount of Dragon Quest discussion across three different games on the Nintendo Switch.

Check out the timestamps below for more info!

Also in this episode, Eric becomes a linguistic maverick who transforms “hyperbole” into “hyper-bowl” and tries to convince Oni to care about Fortnite. Will he succeed?

Microids and Eden Games came out with Gear.Club Unlimited in 2017. Essentially one year later, the two sides have returned once again with a sequel. Unlike its predecessor, Gear.Club Unlimited 2 was made from the ground up for Nintendo’s console and as an exclusive – it has no mobile ties unlike last year’s release.

Shortly before Gear.Club Unlimited 2’s launch, we caught up with lead designer Yannick Berthier. Berthier spoke with us about why the team made its new racer exclusively for Switch and the benefits that allowed for. You can read our full interview below.