Donna Burke working on... something for Nintendo - Nintendo Everything

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Donna Burke working on… something for Nintendo

Posted on December 6, 2017 by (@NE_Brian) in General Nintendo, News

Donna Burke is working on something for Nintendo. The question is what.

On Twitter, Burke teased the following yesterday:


Burke was behind the vocals of songs for the Metal Gear Solid franchise in the past. She has also provided her voice for a number of games, including Shenmue and even F-Zero GX. Only time will tell what project Burke is involved with over at Nintendo.

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  • Blanco8x8

    Donna Burke?! The “whoa-ho” from Metal Gear Solid V: The Phantom Pain?!
    https://youtu.be/qxCflQsiI_E

    • TDude73

      That is 100% correct, Blanco!

    • Exy

      The lady who does the English announcements on the Shinkansen.

  • Devlind

    If she was involved in F-Zero before, it isn’t a stretch to think that Nintendo is working in a new entry for the Switch.

    • Radish

      We can only hope. I’d actually be shocked if F-Zero didn’t have a new game on Switch given recent comments from Nintendo.

    • Lance Devon

      You play with my heart strings saying such lies, harlot!

    • Tlink7

      F-Zero doesn’t sell very well and Miyamoto has said he sees no point in making a new entry. I wouldn’t get your hopes up 😛 maybe once the Switch has a massive install base

      • Airsh Bornely

        Metroid has never sold very well in Japan, but they made a remake and are currently making Prime 4 anyways. A new F-Zero game doesn’t sound impossible anymore.

        • Tlink7

          Metroid games have always come out pretty regularly though (even if they were terrible). The last F-Zero was in 2004

      • Justin McQuillen

        Nintendo is master of coming out of left-field. They’re pretty hard to predict.

      • I . . .am still miffed with Miyamoto over that. He said that, and then went off and let them make MK8 which is close to F-Zero in some physics. Like, wha?? If he has nothing to contribute to F-Zero, he should just let the new blood take over. >o<

        But yeah, I don't see it happening, but I feel like it could.

        • Tlink7

          I think a new F-Zero will happen once Miyamoto lets go of the franchise. But so long as he’s still there, I can’t see Nintendo making a new entry in the series. It should though. Such a weird thing of him to say… if he doesn’t have any ideas, then why not let someone else try?

          • I feel the same. Right? It’s frustrating, because he’s just needlessly holding the series back. I’m hoping he’s so busy now that he will just let others take over. I need a futuristic racer with a story mode. FAST is beautiful, but I also feel it isn’t quite like F-Zero. GX still holds up pretty well in level design. (And not bad for graphics.) I wonder if they can grab Sega again though.

  • Stuart

    F-Zero is literally the only thing she has done with Nintendo, it gotta be it! Even if it was a port of MGS V or Shenmue (She also did both Shenmues games btw),don’t think why she would need to go over to Nintendo to record.

  • DiscoGentleman

    She’s singing vocals for upcoming Fire Emblem Switch

  • Snackster1001

    In terms of previous work with nintendo, she’s been involved in F-Zero GX. However, I doubt that’s the case knowing the state of the franchise so I’m going to say based on that (and the large amount of water bottles) that she was singing….maybe she’s the voice of a new fire emblem theme?

  • Luke WalkingMoonTree

    Throwing it out there: earlier this year we found out the Level Designer for MGSV (game she also worked on) and RE7 was hired by Nintendo, everyone assumed he’d cover the same role on the development of Metroid Prime 4, what if she’s working on the music for the game (or maybe even VA) ? It’s the only tie I can think of considering she’s working in Japan meaning she’s not involved with Retro’s new game

  • theFooFighter

    im still in a dream snake eaaaaterrrrrr

  • Jeff Moreira

    Metroid Prime 4 ??

  • Pepperkeet

    The Sand Level on Nier Automata song sounds SOOOOOOOOO much like Snake Eater that I remember standing still a few times just listening to it.
    Didn’t know she sang it, cool

  • Ezra Laguna

    whoooaaaaaaahoooooo

  • nekoknight

    Samus Aran.
    Metroid Prime 4.

    • Mark

      Dang it, beat me to it.

    • AJK

      Just what I was thinking

    • Melatelo

      I’m hoping!

  • Didn’t she also do that superb song for God Eater? I’m excited~!

  • Somnophore

    Maybe they decided to add an epic theme song to the Zelda DLC after the success of the Mario songs. Otherwise Fire Emblem like DiscoGentleman suggested seems like a good option to me.

  • Mark

    OK, time for some dorky analysis.

    The evidence is that whatever this is for, it’s much more than a song. According to recordingfarm.com, recording just the vocals for a three-minute song can take an hour if you’re an experienced vocalist and have done a lot of voice work, but most likely takes between 2-3 hours, depending on how much of a perfectionist you are. Donna’s an experienced singer and voice actor, but Nintendo likes perfection. So, let’s assume that if they were recording a song, it would take two hours. Middle of the road.

    Now, let’s look at the water bottles consumed. One regular (16.9 oz) bottle of Ice Mountain and five mini (330 ml) bottles of Volvic. That would mean it’s about 73 fl. oz of water consumed, which is about 3/5ths of a gallon of water, and more than your daily recommended amount. Which makes sense – she’s doing voicework.

    Even if she came in dehydrated and started slamming down bottles of water, there’s no way that was just a song recording. The human body has a limit to how much water it can process; more than 30 ounces in an hour is too much for the kidneys to handle. Consuming liquids too rapidly literally poisons the body. Furthermore, the human body’s stomach on average can only comfortably hold 1 liter (approx. 30 oz) without distending, and unless she was working on a completely empty stomach, would take 2-3 hours to leave the stomach. This information implies an extended voice session. Furthermore, if this is a record for her, it would imply (though not explicitly state) that this was either one of the longest sessions she’s had, or one of the most vocally demanding ones. Most likely, both.

    Ultimately, I think that the only thing that makes sense is that Burke is recording for a main-character role of a AAA game produced by Nintendo. At the moment, the only one we know of is Prime 4, though it’s possible that Retro also has something like that in the works.

    The one thing that I wish I had some insight on is the location. I’ve never heard of Volvic water before now, so I’m assuming that it’s in specific markets. As there’s five Volvic and only one Ice Mountain, I assume that Burke came in with a bottle of Ice Mountain and the Volvic was supplied by the studio. However, other than LA and the Boston area, I can’t get any sort of idea where this water is normally distributed in.

    Thing is, it would make perfect sense if this was for Prime 4. Patricia Summersett had to sit on the knowledge that she recorded the voice of Princess Zelda for over a year, so voicework can be recorded early. Furthermore, a tweet like this means that Burke’s NDA is either a bit loose (not likely, with Nintendo), or she was allowed a ‘tease’ tweet to prep the audience. I wouldn’t be surprised if we see a trailer which includes her either tomorrow at the awards or in January at the Direct.

    EDIT: I zoomed in on the Ice Mountain water bottle, and see that the text on it is in Japanese. This means that she flew over to Nintendo Japan to do the voice work. This further cements the “main character” aspect. You don’t fly a person across the world for a song or a small part. It also completely rules Retro out.

    In my mind there are three possibilities: Fire Emblem, Metroid, and a yet-undisclosed new IP. Honestly, I doubt FE. FE is an ensemble work, with many different characters sharing almost equal screentime. That’s something that would make more sense to do stateside with a localization team. However, Metroid is most popular with the West, and we know that it’s being developed by a new Nintendo team in Japan. It makes sense that they would want to directly oversee something so important.

  • Apfel

    Looking Sharp, Donna!

  • Aline Piroutek

    Coelho is our man

  • Maybe… just maybe, she’s a new Aran’s voice

  • IBO

    why is everyone saying it’s for a new f-zero? it’s probably for metroid prim….