Kimishima cautious about selling 10 million Switch units this fiscal year, third-party asked for big games quickly - Nintendo Everything

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Kimishima cautious about selling 10 million Switch units this fiscal year, third-party asked for big games quickly

Posted on May 9, 2017 by (@NE_Brian) in News, Switch

Nintendo has set a target of moving ten million Switch units this coming fiscal year. However, Nintendo president Tatsumi Kimishima is being cautious about that goal. Nikkei quotes Kimishima as recently saying, “I don’t think we can readily achieve the target [of selling 10 million consoles].”

Nikkei’s piece has one other noteworthy excerpt. The site reports: “An executive at one software company said Nintendo asked it to introduce major releases ‘as early as possible.'” Who might that third-party publisher be?


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  • Douglas Siano

    EA, the scum they are.

    • No. It mostly likely a Japanese Publishers.
      That would be Capcom

      • JJ

        Why the heck didn’t Capcom release the Disney Afternoon collection on Switch?!! I am still mad about that one.

        • Hidden Flare

          It was being made before the switch was a thing, therefore a port wasn’t even thought of?

  • Kyle K. Moore

    Better be Capcom!

  • Billy

    My two guesses are EA or Ubisoft.

  • Indielink

    “Release all of your big games at once, it’ll totally be easy guys. Maybe if you do we’ll put a poorly made port on the Switch!!”

    Yeah that sounds like EA or Ubisoft.

    Kimishima’s lack of confidence is interesting. Especially given how well it’s selling so far.

    • Reggie

      Being cautious is good in this case. The lack of it is exactly where they went wrong with the Wii U.

      • Gregory Weagle

        The difference between Kimishima’s being cautious with Switch and Iwata being cautious with Wii was that in Wii’s case, analysists thought the estimates were too high anyway. With Switch, analysists are thinking the opposite way and think the estimate is too low.

      • Señor Cardgage

        Nintendo’s past few years (Since the Wii U wasn’t a hit) have been defined by their caution.
        – Activision approaches Nintendo about Skylanders, suggesting it star Nintendo characters, Nintendo declines
        – Nintendo makes Amiibo after seeing the success of Toys-to-Life, but they cautiously make limited amounts
        – Nintendo goes to E3 with just BOTW, as they know that’s the one big game they can really get people’s attention with
        – Nintendo creates the NES Classic, but cautiously assumes not too many people will buy it
        – Nintendo releases the Switch in March of all months, but makes sure they have a big release each month to carry it to this holiday season when Super Mario Odyssey comes out

        • Reggie

          There is both good and bad cautious. There are also reasons for being cautious as well.

    • bugman83

      It could be on how fast they are producing units but I’am glad there not being big headed about sales goals.

  • Capcom
    Well they were the main one to openly come out and reveal how their involvement with the Switch been.

  • R.Z.

    That thing about major third party releases sure didn’t happen yet.
    Unless maybe it’s Koei-Tecmo (I guess the Nobunaga stuff is considered big ?)but that doesn’t really have much bearing for us westerners …

    About the 10 million, it can totally happen if they make the console desirable at E3 by showing some major AAA Nintendo games for the future, and if they stop pushing the 3DS so much.

    • masterjedi

      I don’t see a need to stop pushing the 3DS. I know a lot of people are saying that, but the 3DS family has an install base of nearly 70 million. That’s an awful lot of money to leave out there when the Switch install base is 4 million at best. I don’t see support for the 3DS ending until the Switch install base reaches at least 10 million.

      • R.Z.

        The way I see it it’s mostly about making the Switch’s library more attractive and diverse.
        Nintendo has had a lot of trouble feeding both the WiiU and the 3DS in the past and third parties still haven’t jumped the boat to Switch and prefer making 3DS games because it’s cheaper and the install base is there.

        Nintendo has had a decent start on Switch, but it’s probably thanks to the WiiU being starved in 2016. Third parties don’t have much of an interest moving to Switch so long as the 3DS exists.
        The way it’s going right now it looks like the Switch will be another console only for Nintendo exclusives for the following year(s). If nothing contradicts this soon, I don’t see the Switch continuing to sell as well as it does and reaching those 10 million.

        • ForeVision

          “The way it’s going right now it looks like the Switch will be another console only for Nintendo exclusives for the following year(s).”

          I duly hope you’re wrong on this, and you’ll have to be, if Nintendo wants to maintain momentum and presence.

          • R.Z.

            I duly hope I’m wrong too !
            I have a tendency to always consider the worst outcome as the most likely, so let’s hope it’s just another case of that.

          • ForeVision

            I agree with your sentiments of prepare for the worst, hope for the best, but if we look at how Nintendo is to keep momentum and relevance, plus the asking for “big third party games” I would think there’s too much riding on it for this to be allowed to go wrong.

        • masterjedi

          I can see your point there even though I disagree. I do agree that 3rd parties are still taking a wait and see approach and we probably won’t see too many of them releasing major games on Switch this year. I actually think the success , or lack thereof, of FIFA ’18 and NBA 2K18 will go a long way towards stoking 3rd party interest. Those are both major 3rd party IPs and if they can do decent numbers (I think 800k would be decent but 1 million would be ideal) we’ll see some 3rd party developers drop some major stuff by the end of next year.

          I do personally think Ubisoft has at least one big game planned for Switch but I don’t expect it to be released until early next year sometime because I don’t think anybody wants to try to compete with Mario Odyssey.

          • R.Z.

            I honestly can’t tell what’s the relevance of these sports games on Switch.
            I know you’d have to pay me to actually make me play them, but I don’t know if my tastes are representative of these of the average Nintendo fan or Switch buyer.
            I guess that as with every other genre the portability can be a big deal, especially with the career modes and all the micro-management and stuff.

            However, thinking that third party support would depend on games that I have zero interest in makes me ill at ease. I’ll just consider I have done mine in terms of support with Bomberman, Puyo Puyo Tetris (despite the Switch tax) and Disgaea, I hope these count too.

          • masterjedi

            You know I suppose I should acknowledge my bias here. I have never been one to play many Japanese games simply because I live in the U.S. and I don’t know much about the Japanese market. I have no idea which Japanese developers are 3rd party and as such, I dismissed those three games . I think Japanese 3rd parties are just as important as U.S. 3rd parties though so games like Bomberman, Tetris and Disgaea absolutely DO matter.

  • NintendoPSXTheSecond

    Smart choice to be cautious. Early sales mean little in the larger scale of a console.

  • Reggie

    Switch is currently having an early 3DS situation on its hands. When the 3DS first launched, it barely had any worthwhile games available. I’m confident that, given time and a lot of effort, it will turn around.

    • Dylan W

      It’s weird that the 3DS had more launch titles than the Switch but the Switch had more worthwhile launch titles.

      • Reggie

        Quality over quantity, in this case.

    • TheJuiciest

      Not really. The 3DS had diddly for two years if you weren’t Japanese. It also sold terribly and momentum died quickly after launch, resulting in early price cuts.

      Switch’s projected first year is as good as when the 3DS finally started getting games unless everything projected in the holiday gets pushed to 2018.

      • Reggie

        I’m not saying Switch is identical to the 3DS’s situation. I’m just saying Switch is having the same problem of having a small library like the 3DS did.

  • awng781

    It still shocks me that Konami of all publishers was the one with enough foresight to develop a Switch game for launch to take advantage of what would becme a record breaking hardware release.

    • Reggie

      Unless they were approached by Nintendo to do that.

      • They were actually 😉 they said it on the old Treehouse stream before the launch of the system in january.

  • JasonBall


    • ibo

      you dumbass

      • ≈ KobobKC ≈ ^.^


      • Tlink7

        Don’t insult my wife, especially not unprovoked >:C

  • masterjedi

    If I had to guess, I would say it’s probably Ubisoft. I really hate the way they behaved during the WiiU era in regards to their support for Nintendo, but they were pretty heavily invested as far as number of games they released for the system. They put out ZombiU, Rayman, Watchdogs, at least one Just Dance and I think 2 Assassin’s Creed games. I don’t think there was another 3rd party publisher that released that many games for the WiiU.

    • SpectralDynamite

      They put out 4 Just Dance games, if I recall correctly. 4 and 2014-2016.

  • FutureFox

    And yet the order was given to ramp up production to build 16 million units beginning April 1st; so the count up begins.

    They’ll make 10 million sales and have millions made at the ready to ensure demand is met especially following the holiday season.

  • link2metroid

    It’s obviously Capcom. It’s very concerning that Nintendo are just hoping for Monster Hunter as soon as possible. What about all the rest? The latest bad news is that the next Assassin’s Creed is skipping Switch.

  • MoYeung

    “The company [Nintendo] has sought to make it easier to create games for the Switch by expanding the scope of development tools. It is also pushing developers to expand the Switch game lineup quickly. An executive at one software company said Nintendo asked it to introduce major releases “as early as possible.”

    I am guessing Square Enix.

  • hi v3.0

    I’m gonna guess it’s EA…idk why

  • GoldenTriforce

    in order to get those third-parties, Nintendo has to be the one with the initiative.

  • Yolkghost

    Either Capcom or Square Enix is my bet. Probably SE though since they probably actively have more on the horizon.

  • Ser2k2

    It seems an “X” third-party doesn’t have faith in their software to sell Nintendo switches. o_O

  • Tlink7

    Cautious is good! I still laugh at the fact that everyone in Nintendo just sort of assumed the Wii U would sell equal to the Wii

  • TDude73

    Two words… one company– Square Enix! (drops mic)

  • FutureFox

    It has to be Capcom and in particular Marvel Vs Capcom: Infinite. Its the next big thing they’re releasing this year.

  • NinetalesCommander

    Unless Super Mario Odyssey becomes a massive phenomenon and pushes the Nintendo Switch to amazing heights, I don’t see them reaching 10 million units in this year. The only other way I can see it happening is if they have a Smash Bros game in the works that comes out this year, which I highly doubt unless it’s a port.

  • Sega?

  • masterjedi

    I would love to see another ZombiU even though I was really disappointed with the way Ubisoft handled the WiiU. And I have always wanted to see another Eternal Darkness but I think that was Nintendo wasn’t it? And then I was really impressed with the Wii’s version of Prince of Persia and I believe that was a Ubisoft studio as well.