More talk of Nintendo improving Switch's memory and Capcom targeting RE Engine for Switch - Nintendo Everything

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More talk of Nintendo improving Switch’s memory and Capcom targeting RE Engine for Switch

Posted on March 19, 2017 by (@NE_Brian) in News, Switch

A few weeks ago, the Game Creators Conference 2017 was held in Japan. It was here that Nintendo’s Masaru Mitsuyoshi and Capcom’s Masaru Ijuin held a joint session about Switch. Plenty of information was shared, including how dev kits cost just 50,000 yen. You can read our original post here. With GamesIndusty Japan posting a follow-up article, there are a few exta tidbits we wanted to share.

Nintendo and Capcom had been discussing Switch’s performance and specs. It was important for Nintendo as a platform holder to gather opinions from various developers.

The first thing Capcom brought up was main memory space (RAM). With the number Nintendo initially proposed, it was enough if you compare it to other hardware at the time, but Capcom ultimately dared to say that it actually wasn’t sufficient. The reason for that is because of the company’s new RE Engine. Development of the engine was ongoing internally, and in order to reach its demanding specifications, more memory from Switch was definitely needed.

Not only Capcom, but other developers were bringing up memory space as well. Of course Nintendo wanted to install plenty of memory, but it was difficult to strike a balance with cost and arranging for it took time. But ultimately, the memory space of Switch is exactly same as Capcom requested. While the actual amount wasn’t mentioned during the session, it was increased considerably.

Ijyuin said Capcom is looking into porting RE Engine to Switch by attempting to optimize it to operate in a low power state. In order to port it, it is necessary to make the engine capable of corresponding to two different performance modes: docked and portable. Therefore, it is not an easy task, but they would like to put in the effort to achieve it.

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  • Tlink7

    Thankfully Nintendo increased the memory

    • The truth-ier

      to just 4gb lol ok

      • fox_whisper85

        BFD

      • nemo37

        BREAKING NEWS: portable system has lower specifications than stationary consoles in order to balance performance with power consumption. ALSO IN, when it rains, people get wet.

        While we are on the subject of memory ,could you perhaps explain why your favorite system, the stationary XOne, has lower memory bandwidth (or more specifically why it is using DDR3, which is a memory standard for non-graphical tasks found on most MOBOs and the most low-end graphics cards), than the similarly priced PS4? I thought you loved the raw power in your consoles, so why can you not explain how the XOne is beaten in nearly every power metric by PS4 and a similarly priced custom PC?

        Also, why should people buy an XOne, when they could build a more powerful PC for the same price and get most of Microsoft’s exclusives (the standout being Halo..for now), a PS4 that is at the same price as the XOne but offers more first-party/third-party exclusives and more powerful hardware, or a Switch that is portable and has more exclusives coming to it.

        • Hermione Granger

          its not a handheld, its a console, you’re delusional…

          • greenarcher02

            Then why am I playing it in my commute if it’s not a handheld?

          • Matt

            Because it’s a flipping hybrid your both wrong….

          • nemo37

            -Has a screen
            -Has a battery
            -Has all of the hardware inside a portable unit that fits in the hands
            -You can take it long distances from your home

            It’s a handheld.

            An iPhone can also connect to a monitor, that does not make it less of a phone and more of a desktop PC.

          • I think is hybrid console.

          • flappospammo

            it’s a whole new concept

            nintendo should be applauded for such a technical innovation , they’ll be re inventing the time dilation continuum next

          • Rinku
          • Kaine Morrison

            The 3DS is a console as well.
            It is a portable console.

          • Daldrakar

            Handhelds are consoles, full name “Handheld Console”

        • Androidatic

          Why do Sony fanbois always have to bring the Xbox into every single discussion? There is so much insecurity in Sonybois lives! They always feel the need to put down the competition instead of extolling the virtues of their console of choice? Does it really bother you so much that people actually enjoy the Xbox? Is it that big of a deal to you all?

          • nemo37

            Actually as an Xbox One owner (and one that deeply regrets purchasing the system over a PS4), I do not have a problem that people enjoy the system over other consoles nor do I have any issue with people recommending it over other systems. What I do have a problem with is people like the Truth-ier that go on Sony and Nintendo fan sites, trash the respective systems on those sites by making hypocritical arguments that applies to their own system as well or spreading misinformation.

      • Devs cant evn use anymore than 5gb on ps4 and xbone.

      • Hermione Granger

        only 3gb, since 1gb is for the system…

        • Jaedyn Chilton

          It’s actually divided by 3.5 for game, and 0.5 for the system

          • Hermione Granger

            that i have not read and i doubt it.

          • amak11

            Does most of your “news” come from IGN and GameSpot then?

        • Justin McQuillen

          this is a dedicated platform, games will be able to use the 4GB RAM. this doesn’t work like windows where it has to be running at all times in the background (if sony and ms platforms do that, it’s because they’re designed by morons)

          • Emmanuel Henné

            plain wrong. There is always system in the background.Network, updates, messaging, plaib launch environment for apps etc.

          • Justin McQuillen

            it’s considerably low-footprint and i’m next to certain that if a game needs the resources that the footprint can be gone

          • Matt

            Yes but it might have dedicated memory for that stuff…

          • Matt

            If it has 4GB it might have 6GB…

        • flappospammo

          you’ll find it’s slow cheap ram too

          so much for the advantages of going for carts , lol

          • Matt

            Switch uses samsung DDR4 RAM…..

      • Indielink

        Factor in OS presence. Almost half of the RAM of the PS4 and X1 are used by the OS. The Switch uses next to nothing.

      • Justin McQuillen

        4GB is a monstrous amount of ram for such a small system

        • flappospammo

          godzilla like , planet destroying amount !! /s

          • zelgadis greywords

            look at mobile hardwdare please and tell us, “your magnificient”, how many 4GB mobile or tablets are out there

          • flappospammo

            ipad pro

          • flappospammo

            haha , that shut the fanboy up

        • AsterMK

          It’s not. There’s plenty of 6GB RAM phones already out.

      • Tlink7

        ur comment added so much lol ok

        • ForeVision

          Don’t feed the trolls my friend, such people are merely here to waste your time, it’s better spent enjoying games.

          • Tlink7

            I like to out-troll the trolls. Costs me only like ten seconds every time I visit here 😀 and the only game I want to play is one I don’t have yet ;-;

          • ForeVision

            Must be a Dutch thing, since I do have that urge as well but I suppress it most of the time 😛

      • Tomo910

        its decent ram not old ddr3 ram

      • Linkavitch Chomofsky

        I know my favorite thing about playing games is feeling confident about the amount of RAM.

      • Matt

        Could be 6GB now though as 4 was before Capcom asked for more…

  • Melatelo

    I have to wonder if this is going to be a hurdle for developers. Developing around 2 different performance modes. I hope this won’t discourage devs.

    • Mr Ninty

      if they put in the time and effort wont be a hurdle. The only hurdle is how much will it cost extra and how much of a profit can be made

      • The truth-ier

        until you realize the power is crap, the ram is crap…. the switch will never be the lead for a big budget game, heck it wont get most big budget games…so the hurdle will be running big budget games.

        • Ryan Butler

          Keep dreaming kid. You’re delusional

        • nemo37

          Until you realize the system is a portable, and a damn powerful one at that. What’s the excuse for your stationary XOne using a Jaguar (a weak processor for tablets), a 768 core GPU, and low bandwidth memory when its direct competitor, the PS4 (initially at a lower price, now at the same price), offers, granted, a similar Jaguar processor (but uses it more effectively by reserving only one core for the OS; whereas XOne), a 1152 core GPU, and much more memory bandwidth with less memory reserved for the OS?

          • hi v3.0

            Xbox One is sh*t tbh
            NINTENDO AND SONY FTW

        • Usama Notkani

          Hey troll how you doing today?

        • Dzian Kolack

          Fine by me. Crappy ports are still awesome if they’re ported to the same device with Indies and Nintendo Games.

        • Matt

          Switch is matching ps4 performance so far,ps4 when it came out was struggling to match ps3 in lots of games…

    • Indielink

      It really shouldn’t be difficult. Hell, simply lowering the resolution will be enough in a lot of cases.

      • The truth-ier

        you obviously know nothing about development…obviously lower rez… but the re engine has been use to x1 and ps4 8gb of ram, that does not just effect resolution. Plus this tegra running wii u and a half is just weak.

        • nemo37

          Clearly you know nothing about development. When you run a game at lower resolution, you use lower resolution assets that take up less space in memory. The majority of game related content in memory is assets (textures, models, etc).

          • flappospammo

            i guess that explains why nintendo’s graphics are so crap

        • AJK

          I doubt you know anything at all about game development either going by how non informed your comments are lol

    • jorden1506

      Well devs say it is really easy to develop for, so the hurdle isn’t to big.

      • Hermione Granger

        oh there is still a hurdle, and that is why you dont see new big games coming to the switch. games like mass effect and others big titles. because the hurdle is the low cpu/ram, and the more expensive game cards with limited space.

        • jorden1506

          I just meant a hurdle for developing in two power mode. But the low CPU is indeed another story

        • zelgadis greywords

          the hurdle is the vagrancy of the developers and no more. If they want they can make powerfull games with a excesive lot of less resources consuming, but is easyer make a game that uses ( what i call) the cannon method (overusing the ram to run the games less efficiently that it could be done)

        • Justin McQuillen

          How is mass effect a big game? The whole original trilogy was pass-worthy, nobody is missing much if they forgo playing those games. It’s the other systems that are missing big games that Nintendo has.

        • Usama Notkani

          Hey troll how’s it hanging

        • Shane

          all they have to do is turn off a few features. and nintendo’s game cards actually hold more than a few bluray discs. The most a bluray can hold is about 50gb. the game cart nintendo is using can go up to over 100gb. I heard 256gb possible. The company can make their game just about as large as they like. The nice thing about this is load times can be seamless and less ram is needed for swapping information in and out because the game cart’s speed is so fast that it can pull info on the fly as though it were ram. Part of the reason why game consoles use big ram these days is to act as a buffer to smooth out the loading from discs.. otherwise they could get by on half the ram without cutting on the graphics. This is why nintendo chose 4gb.. because 4gb on a catridge-based system is as good as 8gb on a disc-based system.

    • ibo

      i wonder if there might be some games that only play in dock mode

      • Justin McQuillen

        yes, it has been confirmed developers can make their games mode-specific if they like

    • jimmy

      Aren’t they doing that already to run games for the fancy, la-ti-da ps4 pro and xbone scorpio?

    • Justin McQuillen

      They have been doing this already for years. Most games already use a range of asset qualities for viewing textures/effects up close and far away, it’s just a matter of programming the game to scale to two stable setting modes. It’s like developing for PC except instead of creating an entire menu for graphics settings, they just have two presets they chose for both modes.

  • hi v3.0

    So you’re telling me that the Switch would have 2GB of RAM instead?

    • Shane

      probably that was the initial spec. We have capcom to thank for increasing it. so now we have just enough to handle an epic game like resident evil 7

      • hi v3.0

        We really have to thank Capcom because 4GB of RAM is already pretty low … To think Nintendo would originally plan to have 2GB.. Oh no…

  • nintendo is doing more of restructuring this days. the android version of super mario is also experiencing some upgraded maintenance .

  • EarthenWarrior

    Just freaking make cloud storage saves,
    It was stupid that games don’t save to the game or the SD card

    • jorden1506

      They are busy working that out.

    • Justin McQuillen

      They already have cloud saves, someone sent their system in for repair and when they got it back it was returned with a download cloud save option.

      • Reggie

        That was debunked though.

  • The truth-ier

    4GB of Ram is still low to the 8GB the X1 and PS4 have, plus the 4GB is not fully available to games, because the actual system takes up some.
    Optimization for switch means downgrade, its running on a X1 Tegra, stock…. not custom like Nvidia tried to lie and say. Thanks to tear downs we know this.

    So low power, low memory, and capcom isnt targeting the engine for switch…its a engine primarily for PS4 and X1, he is trying to see if he can get it on switch in a decent playable form.

    • nemo37

      My god I still cannot believe you are coming up with asinine comments on this site. What part of portable system do you not understand? Of course it is not going to be as powerful XOne or PS4, but neither of those systems can be taken on the go. What I find interesting is that you trash a powerful portable system with exclusives and yet your favorite console the X1 is a stationary system that costs about as much as its direct competitor, the PS4, and yet has fewer first-party exclusives (we are pretty much down to Halo now), runs third-party games with lower graphical fidelity, and has fewer third-party games.

      • Hermione Granger

        its not a portable system but a console with portable option… there is a big different in that and a dedicated portable system. its about time you start learning the differences…

        • nemo37

          -Has the same battery life as a portable
          -Made from hardware designed for portables
          -Has the option to connect to TV (like PSP, a portable system, also did)

          Purchasing a Switch and expecting the same performance as on a stationary console is as flawed as buying gaming laptop and expecting the same performance as on a stationary gaming desktop. Stationary desktops will always be more powerful because there are fewer power-consumption constraints.

          • Hermione Granger

            go talk to nintendo then, since they see it as a console first and not a handheld. also dont forget they talk about the 3ds replacer, and that is not the nintendo switch. all this info is easily found online if you bother to google.

          • nemo37

            Nintendo also said at one point that DS was not meant to replace Gameboy. But with a price drop within 6 months it managed to do just that. Similarly, the Switch was not meant to replace Wii U, according to Nintendo, and yet it did. With a price drop it will also replace 3DS. This is in line with Nintendo wanting to focus their development efforts on a single platform (something they detailed in 2014 in one of their investor meetings).

            Also, the original Gameboy was marketed as a home console on the go and so was the PSP and PS Vita. None of those systems were as powerful as the stationary systems that were released alongside them, but they offered similar play styles to a home console.

          • Madcatgamer

            they see it as a console first and a handheld second. It’s a hybrid system. But I’d like to see you show me an Ipad that can play Dragon ball Xenoverse 2, or Dragon quest heroes 1 and 2. The fact is, the Nintendo Switch is more powerful than the WiiU, which people might say doesn’t account for much but as a handheld it’s a big step.

            It’s a tablet. stop using the fact it’s a console played on a television as an excuse for it to be inferior to the PS4 and Xbox one which in truth, both CEO’s and companies praised Nintendo for their genius. It’s the strongest handheld on the market playing console quality games. The PS vita comes close in between PS2 and PS3 graphics but the Switch actually bridges that gap and gives us WiiU graphics on the go.

          • ForeVision

            “But I’d like to see you show me an Ipad that can play Dragon ball Xenoverse 2, or Dragon quest heroes 1 and 2.” There’s a problem there however, in particular with DQ Heroes, as frame-rate tests have proven that these games run crap on Switch, and that is a very big worry indeed.

            I would have trouble justifying my support of such games if they continued to run like utter behind.

            And when it comes to the handheld part, yes that’s all fine and dandy, but there are people, like myself, who don’t care for that sort of thing. They bought it for the console side of things, and they’re staying for the games and Nintendo’s IP.

          • Madcatgamer

            and I agree. I bought the switch for the console aspect as well. As for Dragon quest heroes I happen to have played the demo and while it can lag at times it IS playable. My arguement wasn’t about that, but rather the portable factor. being able to take your games on the go. The switch version runs at 30fps as opposed to PS4’s 60 frames per second.

            I bought the Switch for Nintendo’s IP’s and to see what they are capable of. And the games shown already show promise. Dragon quest heroes probably would have done far worse on the WiiU with crappier frame rate and that us something else to take into consideration.

            I am not saying the Switch is bad, I love it. But it wont be as powerful as a PS4 or Xbox one because of the fact it is a tablet and not a massive box. And thats fine.

          • ForeVision

            It doesn’t need to be as powerful as the competitors, but the problems that I’ve heard Dragon Quest facing are very concerning and I hope that is an exception and not the rule, since it would solidify the Switch as being unable to even receive a proper port.

            I’ll be curious to see how Skyrim runs, and I hope Square ups their game, and gets DQ to run better, since I won’t take lag for granted. If it’s a little less shiny, then that’s fine. But if the gameplay is impacted, then it’s an issue.

          • Madcatgamer

            I believe I said the same thing. it does not need to be as powerful to be a big success. as for Dragon quest I believe it is the exception considering that the developers that are making games for the switch are working with a new console and learning how to make the most of it. DQ heroes 1 and 2 are ports of games already released, same with Dragon quest X when it releases but I believe Square is polishing it up for the Switch, same with XI. so I believe heroes is the exception to this.

          • zelgadis greywords

            the test was a little BS because they compared a full retail version ( ps4) vs a demo ( switch) lets see what happen when the actual game is released

          • Addy

            Dragon Quest Heroes I-II was released on March 3, along with a demo. They just didn’t want to pay for the full version, and instead used the demo for the comparison.

          • ForeVision

            Ahh so that was a demo. Good to know, thanks for the info, I’ll be on the lookout for more info.

        • zelgadis greywords

          is both a portable and home console with a portable heart ( all the componbents came from the mobile world, not the powerpc world) aplly to yourself your last sentence

    • fox_whisper85

      Hardware whoring as usual, getting turned on by raw specs I see.

      • Hermione Granger

        its all about the specs if you want to run game properly, and not half arsed, didnt you learn anything from the wiiu??…

        • fox_whisper85

          Blah blah blah, “I want moar specz” get a damn PC

          • Hermione Granger

            its not about that all, we are talking about the nintendo switch here. that is now two console generation behind. so if people “I want moar specz”, and be in the range of the competition (not pc) with the ps4pro and the upcoming xbone scorpio. i dont find that at all unreasonable, since we are in 2017 and not 2006, where nintendo clearly is living when it comes to their choice of hardware.

          • nemo37

            Good luck finding a 10 watt chip as powerful as an X1 (or even the older K1 or Tegra 4) in 2006. As I recall, X360 was having overheating problems trying to produce graphics at a lower resolution than the Switch while consuming 10X more power.

          • Hermione Granger

            dont take it to damn literally, next time.

          • fox_whisper85

            Good luck finding super high-end specs in a tablet for 300 dollars. Yeah, didn’t think so.

          • Talking technical in a gaming comunity kinda bored…..

          • SadaoMaou

            Well maybe you should take your trolling more damn seriously before you tell anyone that.

          • zelgadis greywords

            are you seriously saying that the switch, a HD-hybrid portable and home console is less powerfull than the wii ( a nonHD console) and the ps3/x360 ( that the wiiu was more powerfull)? Please, reexaminate your sentences because you are more than delusional after each commentary

        • The Wii U’s power problems were mainly because of the architecture being too different from the competition. The Tegra chip inside of the Switch is very scalable in terms of portability and Nintendo has even promised that will be an update for developers to port PC games to the Switch come next year. The Switch will be a lot more capable to handle its own against the PS4 and Xbox One

    • Hermione Granger

      its actually only 3gb, since 1gb is for the switch os and not games…

      so its getting worse and worse for ninty…

      • nemo37

        Yeah and for the XOne it is 5 GB not 8 GB because it reserves 3 GB for the system, and that system is supposed to push games at a higher resolution with better assets.

        • Hermione Granger

          and with two more gb than the switch, the xbone do push games at a higher resolution with better assets.

          • nemo37

            It does and it should considering it is consuming 10X more power than the Switch and being built on a similar fabrication process. Yet the difference is not as striking as it ought to be. Zelda on Switch runs at sub-30 FPS levels dynamically scaling between 810P-900P. Sunset Overdrive, an Xbox One exclusive runs at 900P at 30 FPS, that is a game that has more detailed textures than BoTW but it is also rendering fewer things than BoTW. Halo 5, a non-open world FPS, dynamically scales from 1152X810 to 1536X1080 in order to maintain 60 FPS, again this is better than how a comparative game will probably run on Switch, but not impressive for a stationary console consuming 10X the power of the Switch.

          • Hermione Granger

            impressive or not is not the point here, the point is that the xbone do push games at a higher resolution with better assets.

          • Jaedyn Chilton

            The Nintendo Switch and XB1 are in completely different classes here. The NS is a portable console, which the XB1 is not. The NS is more power efficient and much smaller. Sure, it might not have 8GB of ram, but the XB1 wastes three of it’s ram on the OS while the switch does everything non-game related on 0.5GB of ram. There is still a 1.5GB difference, but that’s nothing a developer can’t fix. Ram is not everything in video games now, when I play Overwatch on my PC at ultra settings, it sips on 4GB of ram. In my personal opinion, the switch is the better console because it is more versatile. It can work around your personal schedule rather than having to work your schedule around it. You can disagree, just research your facts a bit before you go on a senseless rant.

          • nemo37

            Barely and by consuming 10X the power (at that level of power consumption, I would expect far higher graphical fidelity than what we are seeing). Seems very relevant to me.

          • Linkavitch Chomofsky

            I love how easy it is to just pick up my Xbox One and go play anywhere I want…oh….right.

          • zelgadis greywords

            ask zelda breath of the wild if he needed those superior resolution and assets for being praised by almost all the companies and gaming press

      • amak11

        Wrong, 3.25 for games .75 for the OS. A well optimized is doesn’t take that much memory

    • Velen (Not WoW)

      You’re full of s@^&, even iFixit’s teardown acknowledges it’s a
      custom Tegra chip, and they’ve done teardowns for a shitload of consoles and other devices. So pretty sure they would know.

      You’re just trying to twist to truth to trash the Switch. Your name is a joke.

      • Sugar Free

        Did iFixit x-ray the Tegra chip and analyze/compare the architecture?

        • Velen (Not WoW)

          Okay, you got me there, I don’t know.

      • flappospammo

        the only custom bit is they downclocked it

        that’s it

    • Sugar Free

      I wonder if Nintendo knew Nvidia recycled their chips for the Switch. But Nvidia is known for over-hyping their products and lie before the product launch.

  • ForeVision

    I’m curious as to the fruition of such talk. Show us what you need that RE engine for, Capcom.

    • Hope Capcom can port their game into Switch.

  • Hermione Granger

    this is in the news now… Nintendo’s claims of a custom chip come under scrutiny. Standard Tegra X1 ‘confirmed’ as Switch’s processor…

    good luck with getting that re engine running properly on that crappy tegra x1 chipset…

    • AJK

      And heres everyones favourite troll. Hows the retardation these days? 🙂

      • Hermione Granger

        this is facts straight from the news, and you are a troll, go jump a bridge crotch goblin!

        • AJK

          Crotch goblin! Lmao 🙂

    • amak11

      It’s a custom chip, and chances are it’s almost the same as Nvidia’s 2017 Shield chip. You don’t know a lot do you truth-ier?

      • flappospammo

        no it’s not baldrick

  • SuaveVillain™

    Good Ol Nintendo with the weak hardware as usual.

    • amak11

      It’s not that weak surprisingly. First round of games are always a bit piggy. Capcom is known for doing impressive optimizations over time.

    • flappospammo

      at least they’re consistent

      consistently crap

      • TDude73

        Flap-Flop… I can see that you and your boyfriend SuaveVillain are just kissing a$$es on a day to day basis.

        • flappospammo

          stop projecting your homosexual fantasies , closet case

  • NintendoPSXTheSecond

    These comments are silly.
    Anyways, my turn to make a statement. While being what you could easily call a fanboy, I do wonder of the Switch’s future.
    I look at the Switch and frankly, I do see a successful future. Now, I’m not talking NES and Wii numbers, but maybe something more between SNES and N64, which for modern Nintendo would be a good placement sales/units wise.
    Of course, the lower power of the Switch sucks as a home console, Godlike as a portable. The Switch is two worlds in one but is still a home console at heart. With the current power it has, it’s still left behind by technologies from 3 years ago, which is not great.
    The best reason to believe the Switch will go on to sell well is actually because of it’s portability aspect. Some games like JRPG’s are more comfortable where you can play where and how you want. That kind of appeal for some developers may be very appealing. Equally, the idea of having a home console game on the go could sell enough on premise alone and developers this time would be willing to downscale some games or optimize to perfection just to achieve that goal.
    Of course, it’s all conjecture and everything is to be seen. This first year will be very important for Nintendo to prove that the Switch has a home in everyone’s hearts. If they fail to do that, not only consumers but developers more important will scoff at it like Wii U and Nintendo consoles could truly forever become a joke in the eyes of consumers and developers alike.

    • ForeVision

      But what is it that people buy game consoles for? Why does one go to a shop, and look at any of the consoles available to buy them? As it’s a highly subjective thing, opinion may differ, but when push comes to shove, it’s for the games. I’ve recently upgraded my PC with more memory, why? Because I want to be able to better play my games, with less loading screen and more actual play time. Recently purchased a Switch, for it’s future content and current (Zelda).

      People who look at one console and solemnly buy it/defend it and stand for it overlook what they bought it for in the first place: The games. If we were to remove them from every console to date, what value have they left in them, other than overpriced media appliances?

      • NintendoPSXTheSecond

        Thing is, with technology being more and more expensive and all these extra priced add-on’s to games (Yes, even Nintendo games), it’s harder and harder for a single person to justify buying multiple consoles.
        I personally, have PS4, had a Vita (Sold after a few months), 3DS, Wii U and Switch. Previously I have every Sony and Nintendo Console and even at some point had a 360 and original Xbox.
        Others, however, don’t have the luxury to spend on all consoles and every game that catches their eye.
        Why do people become fanboys and viciously slam some games, developers and consoles? It’s simple, their lack of money to buy as they desire leads them to then insult the others as a form of justification for themselves to not NEED to buy the other consoles and games. They believe with just a PS4 or just an Xbox One or just a Switch even, they should be able to get ALL the games they want on one system due to lack of funds.
        Call it psychology or what have you, but that’s generally what I’d gleamed over the years.
        It’s just a form of self justification.
        For example, when Xenoblade Chronicles X was about to be released I saw constant comments of “This doesn’t deserve to be on Wii U” or “This shouldn’t just be a Nintendo game”. Now why would someone say something so obviously dumb? It’s because that’s their justification that they don’t NEED the game OR the system and that they’ll stick with their PS4 or Xbox.
        Now, this isn’t the case for everyone, that’s an impossible conjecture but this is just merely the thought process that is most common.
        If money was easy to come by for any person, I can almost guarantee you we’d see people be more nicer to others who like different games or consoles or companies. Yet, due to that nature of humans, we just generally like to dislike what others take joy in.
        Someone likes Nintendo and Zelda? “Zelda isn’t even that good, Horizon is much more fun and PS4 get’s more games anyways, no need to buy Zelda or Switch.”
        They don’t take into account the “big picture” of a consoles entire life span.
        I personally bought the Wii U day one. Why would I do something silly like that? Because I knew it would have games I love on it, and it did. So I did the same and bought the Switch within a few days.
        It’s all about justification of price to people, hence, why Reviews are still a big thing and why numbers mean so much to so many.
        Sorry for the long post but I felt I wanted to say all I could in regards to why “just the games are important” isn’t a solid argument in the eyes of many. However I do agree with you which is why I tend to buy consoles within launch week.

        • ForeVision

          I bought the Wii-U day one as well, and I see your point, it’s definitely right in that regard. But what’s also something to keep in mind, is that that’s how these companies compete with one another. Mentally fighting over timed exclusives, exclusive DLC you name it, they’ve done it.

          I’ve only ever owned a game-able PC and a Playstation 1 in addition to all the Nintendo stuff I’ve bought, simply because I love Nintendo IP, and most third-party stuff ends up on PC a lot more these days (Nier Automata is a good and very recent example), so why would I buy an Xbox/PS4?

  • ibo

    like i wrote before Nintendo should had made this thing 5 GB of RAM at the minimum..

    Nintendo needs to learn how to make a console and sell it with a small profit or even a small lost… Nintendo is always trying to make decent profit off it’s consoles and is the thing that always holds them back…. in short because they wanted a decent profit they did not add more RAM….

    • zelgadis greywords

      nintendo do that because the only thing in their portfolio is games, both software and hardware, is not a multielement giant like microsoft ( who also have the SO, and programs like office) and sony ( that have both soft and hard, plus mobile phones, TV channels, etc) that can compensate the lowered prices of their respectives consoles

      • ibo

        lol what are you talking about? Sony has nothing… they almost went bankrupt a few years back PS4 is the only thing that saved them because all their other departments were underperforming and still are..

        maybe you could say that about Microsoft but not Sony..

        • ronin4life

          Sony has a massive movie branch and multiple other branches that aren’t failing so badly that they couldn’t fall back on them or siphon funds if need be. Overall the company is declining yes, but in a relatively measured way. If Nintendo did what you are suggrsting and failed *again* no amount of money would stop that slide into irrelevance. And despite the success of PS4, Power has nothing to do with console success. It has always just been an excuse. Nintendo has had issues because they are Nintendo in an industry increasingly hostile towards Nintendo… if Power were really that important people would have snubbed their noses at PS4 and built a PC for the same price that had better performance.

          And as for Sony’s ‘success’ in the games division, they have been snuffing loads of their game studios nonstop for years now, so even gaming can’t be doing but so well for them. It is all too likely that the industry could see a massive bubble on Sony dominance and flipflop within the next few years and they would be left with nothing. So how is this strategy supposed to be a good one exactly?

          • ibo

            ya and they almost went broke..

          • Sony is going pretty well!

          • ibo

            you are implying that i’m saying Nintendo should spend all their money all at once on a console…………

            all they need to do is spend a conservative amount to give their console a bit more of an edge.

      • ibo

        also Nintendo has more then enough money in the bank to sell a console at a loss in the first year or two…
        you are acting as if Nintendo is poor? Nintendo has more money then Sony..

    • flappospammo

      so very true

      the gamecube was the last time they led from the front , since then everything they’ve made has been underpowered crap

      • zelgadis greywords

        they led what? because i remember the GC being the lowest selling console of his generation. And where you see “underpowered crap” i see some innovations that the rest of companies tried to copy with little to no success.

        • flappospammo

          what’s innovative about the wii u’s crappy pad ? or using carts when everyone’s going to digital downloads ?

          • zelgadis greywords

            and why you implied that i was talking about the gamepad? And do you live in a cave? because i remember a extremely lot of people complaining about the industry going al digital only

          • flappospammo

            so why don’t the class leading nintendo , purveyors of all things technically bleeding edge go 100% dd ?

            no , they rely on over priced cartridges

            carts….

            they were cutting edge 30 years ago

          • TDude73

            Flap-Flop… do you have cancer? Your hatred to Nintendo (when it comes to innovation and creating something unique [according to their Japanese plaque]) clearly shows that you’re a parasite to the entire video gaming society.

          • flappospammo

            i’d suggest you have brain cancer , but you have to have a brain in the first place which rules a cretin like you out

      • masterjedi

        Gee, I seem to remember Nintendo producing a little gaming machine called the 3DS that could render 3D visuals without requiring special glasses or a special TV. If memory serves, it was the only gaming machine capable of doing so. 65 million units sold later and nobody else on the market is doing much with 3D technology in the home but the 3DS is still going…

        There was this other cute Nintendo machine called the Wii which made motion controls standard. Lotta people scoffed at that but I’m pretty sure Sony released the Move and Microsoft released the Kinect after they saw how popular Wii and it’s “gimmicky motion controls” were in an attempt to cash in on its popularity. 100 million Wii units sold later…

        Virtual reality games have become more popular lately with Sony and Microsoft both pushing that platform hard. Meanwhile, Nintendo created a virtual reality machine waaaaaaay back in 1995 called the Virtua Boy…

        These are all examples of leading from the front and Nintendo has been consistently doing it for over 20 years.

        • flappospammo

          i presume you’re trolling

          technically nintendo are stone age and the only thing they lead in is ripping off their gullible fan base

          • masterjedi

            You’re right. I was trolling your comment because it was just such an asinine comment. But I could have been more constructive about it so that’s my bad. I still maintain that my examples are relevant to this conversation. Virtual Boy, Wii and 3DS are all examples of Nintendo doing new technology first and better than any other company in the gaming industry.

          • flappospammo

            asinine , that’s a big word for such a tiny mind

            i suggest you recuperate by having a snooze for a few hundred years

          • masterjedi

            Did you have to look the word up to formulate that retort? I responded in a snide fashion to your trolling comment with facts and you didn’t like it. I then apologized and you came back at me with another attack. Yes, one of us surely does have a tiny mind.

          • flappospammo

            thx for confirming my previous assumption , dimwit

    • masterjedi

      That’s bad business. Practices like that are why Microsoft’s gaming division has only been in the black for one or two years of its existence.

  • awng781

    Capcom’s MT framework was already quickly and successfully ported over to the Switch, so getting the RE Engine ported onto the Switch would naturally be the next step to ensuring that all Capcom games can run on the Switch.

  • Sugar Free

    Why don’t they just download more RAM?

  • JimboDeadite

    I would buy every Resident Evil game for my Nintendo Switch! Please make it happen!

  • ForeVision

    Those speaking of cloud saves, go back to the original post, as it seems it may have been disputed.

  • FutureFox

    “The reason for that is because of the company’s new RE Engine. Development of the engine was ongoing internally, and in order to reach its demanding specifications, more memory from Switch was definitely needed.”

    I just feel after reading some of the comments people aren’t digesting that this is specifically about Capcom’s brand new engine. This new engine would be a challenge; this is not indicative that ALL third parties will have a challenging time.

    Most developers are using Unity and Unreal which Nintendo put in effort to accommodate ease of development for the majority of developers. Any outliners need to wrestle with their own turmoil.

    • Velen (Not WoW)

      Well said.

  • ben

    the fact Nintendo made the switch as powerful as it is at 300grams and $300 is pretty impressive.

  • MoYeung

    So much inaccurate information on RAM/memory use in the comments here. Astounding!

    • KnickKnackMyWack

      Such as? Rather than just leave a hit-and-run comment, why don’t you back up your assertion with an explanation so we know what you are talking about?

  • flappospammo

    if they could’ve got away with 2 gigs like the pos wii u they would have

    typical short sighted on the cheap profit over everything shitendo attitude

    took a real dev like capcom to show them the errors of their ways

    imagine botw on some decent hardware…

    • zelgadis greywords

      if this is a joke of a toy then what are all the tablets of the market?

      • flappospammo

        succesful unlike the wii u which was the biggest fail in history

        look at apple’s ipad and it’s market share of portable gaming , ios wipes the floor with shitendo on that score

        maybe you’re referring to the android crap ?

        • zelgadis greywords

          yes, for twice to trice the price and one hundred to one thousand more garbage software

          • flappospammo

            that sells

            nintendo are all about making money on crappy hardware and stupid add ons

            if you’re happy to defend that , that’s up to you

          • zelgadis greywords

            all the electronic devices are garbage compared to the last interaction of hardware. And im not defending that, im countering your troll assetments

          • flappospammo

            i’m not trolling just stating facts

            apple make good hardware and software , nintendo don’t make either

          • zelgadis greywords

            tell that to splatoon and zelda BotW please xD

          • flappospammo

            splatoon is childish retarded crap

            perfect for nintendo”s mouth breathing target audience

          • TDude73

            You’re not stating facts, Flap-Flop. You’re just creating false data with 0% intellect. You’re freaking inferior!

          • flappospammo

            concepts like common sense completely elude you don’t they ?

            so sad

  • Lycan

    My thoughts on this

    God bless everyone.