Nintendo wasn’t opposed to Conker’s Bad Fur Day’s mature change
Posted on August 21, 2012 by Brian(@NE_Brian) in General Nintendo, News
It’s amazing how things work out sometimes. Before Conker’s Bad Fur Day became the title we know of today, it started out as “Twelve Tales”, a more conventional and family-friendly platformer.
Eventually, development took a complete 180, and Rare instead made the mature-rated Conker’s Bad Fur Day – one of the N64’s most-beloved games.
Rare was essentially a subsidiary of Nintendo at the time. Apparently the Big N didn’t have any issues with the studio’s change in direction for Conker’s Bad Fur Day, which may surprise some.
Former Rare employee Donnchadh Murphy told Not Enough Shaders:
“Back in those days Rare was the golden child, so when they announced that we were changing direction there was no objections, none that I knew about anyway. I’m so glad it did change, because ‘Twelve Tales’, to put it politely, was not a good game. Chris Seavor took the reins in BFD and took it a direction nobody expected.”